Tags: Sacred Underworld
There's <A href="http://www.strategyinformer.com/pc/sacredunderworld/review.html">a review</A> of <a href="http://www.sacred-game.com">Sacred: Underworld</a> over at <A href="http://www.strategyinformer.com/">Strategy Informer</A> where the game expansion scores a <b>7.3/10</b>.
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<blockquote>Not much more can be said really, so that pretty much summes it up. With this expansion, Sacred has become a game well worth playing; correcting numerous bugs, adding much needed order into chaos and giving a general work-around to the game. The two new characters and a new land mass which amounts to about half of the original game are a highly welcomed bonus as well. Can't wait for the sequel!</blockquote>
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Well, not much was said, but I'm guessing he liked it by the conclusion there.
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Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
There's <A href="http://www.strategyinformer.com/pc/sacredunderworld/review.html">a review</A> of <a href="http://www.sacred-game.com">Sacred: Underworld</a> over at <A href="http://www.strategyinformer.com/">Strategy Informer</A> where the game expansion scores a <b>7.3/10</b>.
<br>
<blockquote>Not much more can be said really, so that pretty much summes it up. With this expansion, Sacred has become a game well worth playing; correcting numerous bugs, adding much needed order into chaos and giving a general work-around to the game. The two new characters and a new land mass which amounts to about half of the original game are a highly welcomed bonus as well. Can't wait for the sequel!</blockquote>
<br>
Well, not much was said, but I'm guessing he liked it by the conclusion there.
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>