evdk
comrade troglodyte :M
You hire & fire developers to make you a game as a hobby? o_O
You hire & fire developers to make you a game as a hobby? o_O
Whatever, guys. Didn't mean to offend anyone.This has vapourware written all over it, in big, ClipArt fonts taken straight out of Word95.
yes, cause i got my own DIY-retail chain business as my primary occupation. I just spend my free time and free money on this game dev, but not on cars, jewellery etc.
Wait, I must be on crack or getting titles confused here. I could've sworn some kind of post-apoc RPG came out on torrents years ago named Afterfall. It didn't have the "Insanity" name in its title though, just Afterfall. I didn't play it much so I barely remember it. I think you started in some dustbowl type of encampment and the combat system was strategy based. Yeah, that's about all I can recall.yes thats it, afterfall was originally supposed to be fallout even better , there was a pic gallery even , it was promising.Afterfall Inanity aka ITZ Potato?That makes me remember of that polish fallout i found on NMA , a game wich became a fps years later, and a shitty one at that. It all screams scam again .
Hint:I am confused?
To me this looks and sounds quite good and seems like something the codex would really like. I played a fallout MMO a while back and it was...decent... But this looks beyond decent- This looks good.
Maybe I am missing something here but a turn based fallout game based on D20 OGL sounds like it could be damn good. Obvioulsy I am reserving judgement until I see something concrete but it seems like everyone is hating on this game without seeing anything either.
So, is it the idea you guys hate or the dev??? Or what exactly?
Did they rip off the Black Isle logo ?
With respect to RIP and in memory of the great Black Isle Studio which gave birth to the Baldur's Gate, the Planescape: Torment and almost to the Fallout 3: Van Buren, we have established our Black Cloud Studios (Los Angeles, CA) to work on After Reset RPG. With the name/logo we hope to embody those values and creativity that reigned over the gamedev market in the nineties.