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Against the Moon

Discussion in 'General RPG Discussion' started by fantadomat, Sep 24, 2020.

  1. fantadomat Dumbfuck! Dumbfuck Edgy

    Jun 2, 2017
    Sooo this popped up on GoG out of nowhere,any thoughts on it?

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  2. Bara Prophet

    Apr 2, 2018
    Looks a lot like that shutdown card game duelyst.

    Same devs/studio?
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  3. Thac0 Hopeless Optimist Patron

    Apr 30, 2020
    Between Elysium and Limbo
    Bought, had this in my sights a little longer but I stopped buying any and all Early Access games.
    Steam has an Eastern Europe Indie sale right now, which is nice of them. Has put this in my memory again.

    Anyway I refunded. Here are the reasons why:

    Speed up animation mode barely speeds up animation.
    Text slowly rolls out while the voiceacting plays, a click immediatly skips the entire text, even the one that isn't shown yet. 1 click for show all text, 1 click for skip it is industry norm for a reason.
    Text slowly rolling out can't be toggled, extremely barebones options in general.
    Forced tutorial which is awfull.
    Game in general is way too handholdy. You might be strategising deeply and suddenly some story event happens that warps in a million dudes on both sides of the battlefield. Feels shallow.
    The enemy does not seem to be bound by the same rules as you, it just pops in a random amount of dudes on the board. That or the game just really obfuscates how your enemy plays and only shows you the turn results.
    Balance is shite. Playing a lot of those games you get a feeling on how much monsters have to cost for what cost to be worth playing. This games designers seem to have never played another game in the genre.

    There probably is a good game in there beyond all the shoddyness and jankyness but I didn't care enough to dig for it. The market is oversaturated as fuck and when a Slay the Spire like comes out with this much glaring issues I am just gonna boot up another run of Monster Train.
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