Cleveland Mark Blakemore
Golden Era Games


This is a nice overview of the 3 x Faux 3D games I did for Ahoy! Magazine.
The comments are packed with rich creamy soy and homoeroticism but the review is a nice summary of the games I wrote at Ahoy! magazine largely emulating DUNGEONS OF DAGGORATH and then slowly evolving into the better options.
This page is filled with so many direct rip-offs from my games at Ahoy! I was really flattered. The author of these games literally lifted whole sections out of my BASIC code and ported them to another platform. I was just shocked he wouldn't mention me in the credits. Check out "War Zone I & II" and "The Living Tomb." These I just spotted scrolling down but I suspect more here are lifted out of my unprotected BASIC text and ported over. I wouldn't have minded at all if he'd asked or just credited me. Kind of fun to see my hastily written magazine games given a good port and compiled speed, to be honest. I could have turned many of my Ahoy! games into commercial games with a little polishing.
P.S. Looks like this guy was selling rip-offs of my games commercially. No, seriously. He didn't even change any of my story from the printed manual, he used it verbatim.
The comments are packed with rich creamy soy and homoeroticism but the review is a nice summary of the games I wrote at Ahoy! magazine largely emulating DUNGEONS OF DAGGORATH and then slowly evolving into the better options.
This page is filled with so many direct rip-offs from my games at Ahoy! I was really flattered. The author of these games literally lifted whole sections out of my BASIC code and ported them to another platform. I was just shocked he wouldn't mention me in the credits. Check out "War Zone I & II" and "The Living Tomb." These I just spotted scrolling down but I suspect more here are lifted out of my unprotected BASIC text and ported over. I wouldn't have minded at all if he'd asked or just credited me. Kind of fun to see my hastily written magazine games given a good port and compiled speed, to be honest. I could have turned many of my Ahoy! games into commercial games with a little polishing.
P.S. Looks like this guy was selling rip-offs of my games commercially. No, seriously. He didn't even change any of my story from the printed manual, he used it verbatim.
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