TheWesDude
Arcane
uhh... all the pics in the images folder are .png and its trying to load .jpg
TheWesDude said:uhh... all the pics in the images folder are .png and its trying to load .jpg
Tankor Smash said:Anyways, I've read a few of your blogposts, and I really enjoy what you have there, because you seem to have the same line of thinking I do about these kinds of things. I very much enjoyed reading what it was like within the release of your game. I've wanted to know for some time now, what indie developers had to go through before their game gets any recognition. I was asking myself how you indie developers ever made money off of your early games because I feel like the ones that don't make it mainstream don't make that many sales. So your blog opened my eyes to the fact that most indie devs don't even do it full time. I had always assumed that indie devs had to be full time to put in the hours required to put out a game of such scale.
Tankor Smash said:Another thing I was wondering about: Publishing and Digital Distributions/ Reviews: I didn't know how one goes about getting ones game "out there" as I'm sure reviewers get plenty of games from indie devs all the time saying "Hey check out our game, it's 1337!".
Tankor Smash said:Also, xkcd is great! And if you are more of a nerdy gamerCtrl+Alt+Del and 8bit Theatre are must reads
Tankor Smash said:EDIT: I also just wanted to let you know that I made an account here purely to let you know and congratulate you! Keep up the good work, I'll have to comment on the individual blogs when I read 'em but there are so many and this forum is easier to take care of so until the next posting, I'll keep my messages in here, if that's alright.
x4000 said:Tankor Smash said:Another thing I was wondering about: Publishing and Digital Distributions/ Reviews: I didn't know how one goes about getting ones game "out there" as I'm sure reviewers get plenty of games from indie devs all the time saying "Hey check out our game, it's 1337!".
I've been asked about this a lot recently, actually. Check out the latest post on my blog, hopefully that will answer your questions there in great detail.
cutterjohn said:Gamersgate has this on sale right now, 30% off, c. $14.
Anyone here playing it? It sounds like it's best played with several people co-operatively...
cutterjohn said:Still not sure about it, as I really do prefer 4X games and generally detest RT"S", which is why I prefer Space Empires V ATM.
cutterjohn said:x4000: I hope that you bring your flame retardant suit here, as you'll likely be eventually flamed... If you want to see make some disparaging remarks about a bioware game and you'll meet the resident bw(now EA) fanboi. (or you could praise recent Bethesda games for being awesome RPGs for a larger flame base...)
I might, but I was addressing the forum here rather than your company's forum for players, as in better the devil that I know than someting else entirely(likely worse).x4000 said:You should give the demo a shot and see what you think -- I've had a surprising number of TBS players coming to play AI War and liking or loving it. Also a number of players that haven't liked any RTS games since the late 90's / early 2000's. It's not a pure RTS (as explained by Tom Chick).
*snicker* go ahead and try one of the two tricks above, you'll be in for interesting times. e.g. crapthesda forums now replace codex links with "I love Oblivious", schills that they are...That's pretty true of the Internet in general, I'd say. I'm pretty nonconfrontational, though, so if someone wants to get into a big flame war they're better off looking elsewhere. AI War isn't for everyone, but the general response has been extremely positive. Getting flamed is not something I enjoy, and it's hard not to take that sort of thing personally, but to a certain extent it comes with the territory. Which is a shame, but what can you do.
cutterjohn said:I might, but I was addressing the forum here rather than your company's forum for players, as in better the devil that I know than someting else entirely(likely worse).
cutterjohn said:Anyways, I'll tyr to make time to try your demo, but I must say that I'd be meore enthusiastic about it if your game had a macthmaker/server utility(according to review it's absent) even though I'd prefer to play with some people here rather than random idiots abroad.