agama_games
Faeton
- Joined
- Jul 28, 2018
- Messages
- 68
Hi! I`m indie developer. Anority is my first project on which I work alone. Target platform - Android, Windows. Further the list of platforms will be expanded. Now I'm testing all the created mechanics in the test location. Until the end of the work there are about two months. Next, I will complement the game with questions, dialogs, that will give an possibility to feel life in the game.
A short plot: in the near future, the Council of Corporations began to manage humanity. There was still a struggle between corporations in an implicit form - espionage, local conflicts.
At the suggestion of the corporation "Ragon", the corporation "S4" began its expansion into the star system of Tau Ceti in order to extract expensive resources from the planets. One of the planets, later named Anority, with conditions suitable for human habitation, was decided to be used as a springboard for further expansion. However, in the process of settling, traces of, at first glance, primitive ancient civilization were discovered. "S4" under the contract allowed the corporation "Ragon" to do research on one of the temple complexes, having built a base in the immediate vicinity. After some time, the corporation “S4” suddenly announced the introduction of quarantine mode on the planet due to the outbreak of neuroinfection, causing significant mutations. According to the regulation of the Council of Corporations on the introduction of quarantine, "Ragon" was ordered to cease operations and leave the planet.
You are a special agent of the division of the corporation “Ragon”, which is looking for traces of alien civilizations in order to obtain new technologies. Your mission is to arrive at the “Condirriens” base and urgently explore the temple complex.
Explore the world to find out who you really are, as well as the backstory to the origin of humanity and its original role.
Feature of game:
- turn-based battles
- volumetric vision
- vision horizon
- cellular inventory, in which each object occupies a different number of cells
- a large number of parameters and skills
- non-linear dialogues and quests
- item crafting and repair system
- different types of resistance and vulnerability
- a large number of objects with which you can interact in various ways
- damage to the object leads to wear parts (as part of the object) at the position
-a system of penalties and bonuses from wounds, and ingestion of stimulants and drugs
-highlighting the move in battle
- mode of obtaining information about objects
- hearing system-objects react to sound sources
Set of parameters of the character: strength, endurance, hearing, sight, intelligence, agility, mobility, health.
Types of influences and resistance to them: prick, cut, blow, electricity, fire, cold, radiation, acid, poison, psi (questionable), power influence, explosion.
Types of weapon: power and shooting. The small arms in basic option cause a smaller loss, than power. Ammunition to small arms can possess the combined action, that is in addition to the main influence (damage of integuments and soft fabrics) causes also secondary in case ammunition remained in the purpose. As a result of the correct selection like ammunition of the enemy it is possible to put out of action much quicker. Power of primary defeat should be selected taking into account protective properties of the purpose.
Skills: mechanics (assembly - repair), the electrician (assembly - repair), electronics (assembly - repair), a rifle shooting, the automatic machine shooting, a rifle power, the automatic machine power, unarmed fight, carrying power armor.
Changes in alpha ver. 0.941
It adds the following:
-a system of random encounters on a global map (according to the time of day and habitat of the creatures)
-new storage system - up to 10 slots (use of bed)
-added characters selling tools and parts for armour and weapons
-added doctors - they sell medicines and treat for money (a doctor at the Condirriens base treats for free)
-several new locations
-a new enemy
-a new type of weapon
-slightly improved graphics
-bug fixing
Note: the game is at the initial stage of implementation, in the future in a large number of locations and quests will be added.
GooglePlay https://play.google.com/store/apps/details?id=com.AGAMA.Anority
Indiedb https://www.indiedb.com/games/anority
A short plot: in the near future, the Council of Corporations began to manage humanity. There was still a struggle between corporations in an implicit form - espionage, local conflicts.
At the suggestion of the corporation "Ragon", the corporation "S4" began its expansion into the star system of Tau Ceti in order to extract expensive resources from the planets. One of the planets, later named Anority, with conditions suitable for human habitation, was decided to be used as a springboard for further expansion. However, in the process of settling, traces of, at first glance, primitive ancient civilization were discovered. "S4" under the contract allowed the corporation "Ragon" to do research on one of the temple complexes, having built a base in the immediate vicinity. After some time, the corporation “S4” suddenly announced the introduction of quarantine mode on the planet due to the outbreak of neuroinfection, causing significant mutations. According to the regulation of the Council of Corporations on the introduction of quarantine, "Ragon" was ordered to cease operations and leave the planet.
You are a special agent of the division of the corporation “Ragon”, which is looking for traces of alien civilizations in order to obtain new technologies. Your mission is to arrive at the “Condirriens” base and urgently explore the temple complex.
Explore the world to find out who you really are, as well as the backstory to the origin of humanity and its original role.
Feature of game:
- turn-based battles
- volumetric vision
- vision horizon
- cellular inventory, in which each object occupies a different number of cells
- a large number of parameters and skills
- non-linear dialogues and quests
- item crafting and repair system
- different types of resistance and vulnerability
- a large number of objects with which you can interact in various ways
- damage to the object leads to wear parts (as part of the object) at the position
-a system of penalties and bonuses from wounds, and ingestion of stimulants and drugs
-highlighting the move in battle
- mode of obtaining information about objects
- hearing system-objects react to sound sources
Set of parameters of the character: strength, endurance, hearing, sight, intelligence, agility, mobility, health.
Types of influences and resistance to them: prick, cut, blow, electricity, fire, cold, radiation, acid, poison, psi (questionable), power influence, explosion.
Types of weapon: power and shooting. The small arms in basic option cause a smaller loss, than power. Ammunition to small arms can possess the combined action, that is in addition to the main influence (damage of integuments and soft fabrics) causes also secondary in case ammunition remained in the purpose. As a result of the correct selection like ammunition of the enemy it is possible to put out of action much quicker. Power of primary defeat should be selected taking into account protective properties of the purpose.
Skills: mechanics (assembly - repair), the electrician (assembly - repair), electronics (assembly - repair), a rifle shooting, the automatic machine shooting, a rifle power, the automatic machine power, unarmed fight, carrying power armor.
Changes in alpha ver. 0.941
It adds the following:
-a system of random encounters on a global map (according to the time of day and habitat of the creatures)
-new storage system - up to 10 slots (use of bed)
-added characters selling tools and parts for armour and weapons
-added doctors - they sell medicines and treat for money (a doctor at the Condirriens base treats for free)
-several new locations
-a new enemy
-a new type of weapon
-slightly improved graphics
-bug fixing
Note: the game is at the initial stage of implementation, in the future in a large number of locations and quests will be added.
GooglePlay https://play.google.com/store/apps/details?id=com.AGAMA.Anority
Indiedb https://www.indiedb.com/games/anority
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