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arcade-style flight combat PC game w/ controller?

agris

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Looking for a solid arcade-style PC flight combat game that plays well with a controller. This will be played on a couch.

Surround sound is a plus. Not looking for a hardcore sim, but sim-lite within the constraints of a controller is OK.

edit: era or genre doesn’t matter. WW1 or Star Trek, I don’t care so much as the the gameplay is good.
 

Modron

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Looking for a solid arcade-style PC flight combat game that plays well with a controller. This will be played on a couch.

Surround sound is a plus. Not looking for a hardcore sim, but sim-lite within the constraints of a controller is OK.

edit: era or genre doesn’t matter. WW1 or Star Trek, I don’t care so much as the the gameplay is good.
Can't say that I've played too many with a controller, Red Baron a life time ago on a gravis gamepad was fun. You could always emulate the Ace Combat series.
 

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Came to poast this. Very good, very unique, and easy to approach swashbuckling 1930s aerial combat game.

It was somewhat hard to get running in early Win7 era when I last tried it, though. The game might actually be abandonware these days so it doesn't really hurt to try.
 

agris

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Came to poast this. Very good, very unique, and easy to approach swashbuckling 1930s aerial combat game.

It was somewhat hard to get running in early Win7 era when I last tried it, though. The game might actually be abandonware these days so it doesn't really hurt to try.

This looks like a great recommendation. There's no problem getting it to run on modern system, PCGW has it well documented. There are even two methods to get native (ultra)widescreen, and the tweaks needed for modern controllers.

ingame_16x9.png


edit: in terms of finding it, it's easy. archive.org has the disc image hosted
 

Modron

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Yes, X-Wing Alliance requires you to have a joystick in order to play. The entire series was built for using HOTAS back in the 1990s.
Yes I am aware the xwing/tiefighter series places nice on a flightstick. I was asking if your standard everyday controller handles them anywhere remotely as well since that is the whole point of this thread.
 

agris

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Yes, X-Wing Alliance requires you to have a joystick in order to play. The entire series was built for using HOTAS back in the 1990s.
Yes I am aware the xwing/tiefighter series places nice on a flightstick. I was asking if your standard everyday controller handles them anywhere remotely as well since that is the whole point of this thread.
Right. I appreciate the rec JD, but by controller I don’t mean HOTAS. I mean pop-a-mole couch potato pew-pew-pew type controller.
 

JamesDixon

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Yes, X-Wing Alliance requires you to have a joystick in order to play. The entire series was built for using HOTAS back in the 1990s.
Yes I am aware the xwing/tiefighter series places nice on a flightstick. I was asking if your standard everyday controller handles them anywhere remotely as well since that is the whole point of this thread.

I don't know, because the games came out before those piles of shit controllers were ever designed. I imagine if you can rebind the buttons you could.

I'm giving my recommendations based upon what was asked.
 

agris

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It’s wild that there aren’t more recently released arcade-type flight games on PC. Ace Combat 7 dropped in ‘19/20, and ace combat 6 was ‘07 and Xbox only?

I know there’s more sim-type stuff like IL-2 et al., but where’s the popcorn and bubblegum flight shooters in the ‘10s and early ‘20s?
 

JamesDixon

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It’s wild that there aren’t more recently released arcade-type flight games on PC. Ace Combat 7 dropped in ‘19/20, and ace combat 6 was ‘07 and Xbox only?

I know there’s more sim-type stuff like IL-2 et al., but where’s the popcorn and bubblegum flight shooters in the ‘10s and early ‘20s?

Because all development is done for console peasants then ported to the PC for almost every game. The PC ports are ass and perform shittily. Some exceptions are simulators like flight and trains.
 

Modron

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I don't know, because the games came out before those piles of shit controllers were ever designed. I imagine if you can rebind the buttons you could.
This is just plain false, there were plenty of controllers back then like I mentioned earlier in the thread I played a lot of Red Baron as a small child with the following for example:
Gravis_pc_gamepad_%28cropped%29.jpg
 

agris

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It’s wild that there aren’t more recently released arcade-type flight games on PC. Ace Combat 7 dropped in ‘19/20, and ace combat 6 was ‘07 and Xbox only?

I know there’s more sim-type stuff like IL-2 et al., but where’s the popcorn and bubblegum flight shooters in the ‘10s and early ‘20s?

Because all development is done for console peasants then ported to the PC for almost every game. The PC ports are ass and perform shittily. Some exceptions are simulators like flight and trains.
any released in the past 13 years that you would recommend?
 

JamesDixon

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I don't know, because the games came out before those piles of shit controllers were ever designed. I imagine if you can rebind the buttons you could.
This is just plain false, there were plenty of controllers back then like I mentioned earlier in the thread I played a lot of Red Baron as a small child with the following for example:
Gravis_pc_gamepad_%28cropped%29.jpg

Oh yes the SNES controller is the same as the current PS5/XBox ones.... We are talking about modern controllers yes? Not something from over 30 years ago.

I don't know of anyone that actually played the X-Wing series of games with something like that due to the lack of buttons needed to actually play.

It’s wild that there aren’t more recently released arcade-type flight games on PC. Ace Combat 7 dropped in ‘19/20, and ace combat 6 was ‘07 and Xbox only?

I know there’s more sim-type stuff like IL-2 et al., but where’s the popcorn and bubblegum flight shooters in the ‘10s and early ‘20s?

Because all development is done for console peasants then ported to the PC for almost every game. The PC ports are ass and perform shittily. Some exceptions are simulators like flight and trains.
any released in the past 13 years that you would recommend?
Nope, sorry bud. I just know the really old school stuff.
 

Modron

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Oh yes the SNES controller is the same as the current PS5/XBox ones.... We are talking about modern controllers yes? Not something from over 30 years ago.
I was responding to your assertion that the xwing series came out before controllers did which is just plain retarded. I don't know what happened to set off this batch of doomer boomer edgelording all over the forum this week but you purposefully just came to this thread to driveby shitpost and not even read what you're responding to so I'll say good day to you.
 

JamesDixon

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Oh yes the SNES controller is the same as the current PS5/XBox ones.... We are talking about modern controllers yes? Not something from over 30 years ago.
I was responding to your assertion that the xwing series came out before controllers did which is just plain retarded. I don't know what happened to set off this batch of doomer boomer edgelording all over the forum this week but you purposefully just came to this thread to driveby shitpost and not even read what you're responding to so I'll say good day to you.

And I was referring to modern controllers. That's what the topic was about, so yes, my statement is true in that the games were built long before the dual schlock controllers were ever made. Instead of saying thanks for the information you decided to be a smart ass and link the SNES type controller.

The dual schlock controller was released in 1999. X-Wing, the first in the series, was released in 1993. TIE Fighter was released in 1994. X-Wing vs. TIE Fighter was in 1997. X-Wing Alliance was released in 1999. Hence why my statement is true. The game was released long before the modern controllers that you use were released.

I don't know why you got sand in your fucking vagina, but you need to wash that shit out and be normal again.
 
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I haven’t played them, but Strike Suit Zero and Rebel Galaxy Outlaw look pretty fun. I’d think they’d work with a controller given they both also came out on consoles, but I don’t know. There was a Crimson Skies sequel that came out on Xbox (Crimson Skies: High Road to Revenge) that’s good. Don’t know how the original Crimson Skies would be with a controller given the time it came out.
 

ind33d

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steam controller has gyro, i used it for death stranding but it 100% would be able to play flight simulators
 

Trithne

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Dec 3, 2008
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Star wars squadrons fully supports gamepad controllers and is plenty arcadey.
 

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