Raghar said:
I suggest to look at Europe 1400 gold. It's still bugfest which nobody repaired. Look at Spellforce I and II. Basically everything which they produced is INCREDIBLE bugfest.
I played Europe. I wouldn't called it good, and as far as I remember it was because of faulty design. It has nice basic ideas about what game, but the execution was lacklustre. Boring and repetitive. Don't remember technical faults except it looking like ass...
I know little about Spellforce. But seems like general (aka morons, bug-haters) public likes JoWooD's SF2 slightly more than effort from the same developer under EA's wings - Battleforge. In other words: one developer, two publishers, one and the same shit. Figures.
Fuck, JoWooD's back catalogue sucks. Really hard. Ohh wait. Silent Storm! AHA. And Arx Fatalis. Victory is mine! I can totally smell napalm, just you wait till the morning. Victory at sea!
Grand total of 2 worthy titles. So did they publish something interesting since 2003? Erm, well they acquired Dream Catcher in 2007... with had some gems, mostly as Adventure Company, and before they were acquired that is... fuck, what I'm even defending? What kind of shitty company is this, fucking JoWooD. I resent the notion of forming opinion on games based on publishers but JoWooD is absolutely not making my case any easier, fucking JoWooD...
Let's call it a tie
While producers do care about money, some producers will not like to release game too early, or don't like to screw things up.
Speculation
1C publishing is similar, but they at least have some bright days.
Katauri and (those guy's from Soldiers and ' of War) seems to be pretty good and they are raised under 1C wings.
nomask7 said:
Different publishers have a different track record of releasing inexcusable crap. JoWood is in the category of publishers that no one ought to support in any conceivable scenario. If JoWood had published the first Gothic, I would be willing to give them a hell of a lot of slack. They didn't. They jumped in with Gothic 2 when it looked like they could safely make good money from a rising star.
That's when the bugginess of PB games started.
So when everything is ok then it is despite Publisher effort. I suppose these evil publishers cut the game in the first place so then they could sell part of it as expansion. Brilliant villainy! And when bugs appear while developer wanted to make bigger game than they can chew, with big-ass world, plenitude of cities, factions, quest and what's not, with a lot of wildlife and governing it AI then all of sudden publishers is responsible? I suppose it's JoWooD fault that engine was botched up and caused constant stutter.
From my perspective seems that Piranha is pretty much guilty of Gothic3 state, at least partially. Pushing everything on JoWooD side of fence is unfair.
Bad publishers will make even good developers bungle their games.
Watch and see.
Statistically games have way higher rate of failure than success, therefore negative 'watch and see' attitude is bound to be a winner more frequently than opposite one. You are standing on better ground, even without bringing into consideration any other circumstances.
Also: I never said Spellbound is in good shape, their noticeable stuff is nearly decade old and as RPG developer they are unproven. That's like newbie developer. I actually think they will fail, but not because JoWooD is evliz.