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Are there situations in combat that should lower XP rewards?

Discussion in 'Van Buren: A Fallout Adventure' started by hexer, Jan 17, 2014.

  1. hexer Guest

    hexer
    We all know that you can solve quests in various ways and those offer different XP rewards. But combat XP remains the same.

    Now, should the player receive smaller amounts of XP - for example - your party members were hurt terribly or died, you used a minigun to kill a rat as a 18th level character, etc.

    What do you think?
     
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  2. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    17,771
    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    Depends on the objective of the fight in question.

    This ties in with having objectives in a fight that are different from- kill 'em all.
     
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  3. hiver Guest

    hiver
    I dont know... really, seems like a thing that is a bit too much work while its not really that important - and there are tons of other much more important things to work on.

    I would like to see some diminishing XP returns to minimize grinding of xp from various critters and random encounters in a specific area, but other then that i guess the usual xp system is ... ok?
     
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