Whats the point of this game? It looks like yet another very shitty version of PG. NOTHING distinguishes it from other titles of the same caliber. Oh wait! FLUFF! YAY LAPRING!!! YAAAAAAY!
By the way, I dont donate money generally (i gamble it away at the currency markets =( ) but if I had a massive stroke and were considering it, I would not donate to those dudes...
Degenerate features with long hair
Ugly ass shirt, pussy arms and girly hands
Aahahahhaha, dont even need to parse that picture further
WTF?
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"The random maps in At the Gates are built with the help of a sophisticated elevation system."
Bahahahhahahahhahahahahahha!
Ahahhahahahhahah!
You mean, like that?
Dont even get me started on AI.
I was watching the "Utility-Based AI in Battle of the Bulge (that Kickstarter game) (iPad)" on AiForGameDevs yesterday and it was sad, simply sad to look at. Considering that I even considered paying money for that garbage.
Since the BotB is highly asymmetric and one force has to hold no matter what and the other one aggressively attack, the dude who wrote the AI (4 weeks of 9 month dev time) decided to forgo any planning architecture or searching for advantages moves, because there are often no good moves (ie he was to lame to do a decent AI). The AI has "personalities" on 2 levels, strategic and tactical. Tactical is on the level of single units and strategic can override unit preferences. But both still dont do any thinking. The offensive heuristic on the tactical level does one single evaluation!!! It looks which adjacent spaces connect to most other spaces. Thats it. Than he tops it of with the combat heuristic which decides if a combat move is a win or not. Lol. And the personaliites.... Coward, Psycho, Comedian,.........................................................................................
iPad
And thats with a semi competent AI coder and a month to work on it. Take a wild guess where "At the Gates" will land with its random maps and 8 factions.....