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Atmospheric games (platformers mostly); like Limbo

Lagi

Augur
Joined
Jul 19, 2015
Messages
867
Location
Desert
I am an enthusiast of this type of game genre, where the devs put a lot of emphasis on creating a "sensation" in the player. And there is no talking, nor reading, no grinding combat etc.
maybe You should try movies?​
nah... miss me with that gay shit.​

Can you recommend some more game of this kind? Here are some that i enjoy (no spoilers):

Limbo
Inside [sorry dex has limit to 5 links]
Inside is a little more developed, because there is more coherence of background world. And the 3d add some depth (to the visuals vibe).


Far
Far2 Changing Tide
I absolutely LOVE this two (best to play 1 then 2nd, due to story). The feeling of journey is excellent with changing weather and environment. Not much gameplay - whatever. I play this over the night, and the pass of night in the game and sun rise is a perfection.


Little Nightmares
Little Nightmares 2
1st is masterpiece. Start as a simple platformer, and then slowly build up the world by addition of excellently crafted antagonists(?). Love it. 2nd experiment with the mechanics a bit too much, but innovate some elements. Still awesome game, worth the 4h of my life, not so tight as 1st.


Creaks
Hand draw maps are brilliant. Shame there is no more interactions with it. All game is a ladder puzzle. Still great vibe.


Machinarium
Samorost
this 2x are point&click adventure games (why the fuck Broken Sword is called adventure game, but Tomb Rider not?). Again, atmosphere is fantastic. Its something You want to play to chill, without artificially created sense of constant danger.
 

Zoo

Educated
Joined
Jan 24, 2007
Messages
85
maybe You should try movies?​
Would be unwarranted, these games actually require a bit of timing and/or dexterity skills. Not AAA cinematic scrubslop.

I second Rain World.

A Boy and His Blob remake.



Bramble: The Mountain King



Neva



The Ori and Trine games might qualify

I played Trine and Bramble, both games have lot of talking.
 
Last edited:

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,799
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Hard platforming and levels that look open but aren't really. You often will look around for the way forward and have a hard time finding it, since there is little guidance and the levels are big, but there's only one intended path forward, and the jumps you have to make to get there are so difficult you will constantly feel like you're going places the game doesn't intend you to (in any other game, the maneuvers Lorn's Lure expects you to perform would be stuff you do to access secrets or even get out of bounds).

I kept thinking "This can't be right, I must be going in the wrong direction, the game can't expect me to pull off all these maneuvers that just barely succeed by an inch just to leave me in a position that looks like I'm stuck in the middle of nowhere" but it does.
 

Beastro

Arcane
Joined
May 11, 2015
Messages
9,863
Location
where east is west
Hard platforming and levels that look open but aren't really. You often will look around for the way forward and have a hard time finding it, since there is little guidance and the levels are big, but there's only one intended path forward, and the jumps you have to make to get there are so difficult you will constantly feel like you're going places the game doesn't intend you to (in any other game, the maneuvers Lorn's Lure expects you to perform would be stuff you do to access secrets or even get out of bounds).

I kept thinking "This can't be right, I must be going in the wrong direction, the game can't expect me to pull off all these maneuvers that just barely succeed by an inch just to leave me in a position that looks like I'm stuck in the middle of nowhere" but it does.
That sucks, from the look of it I was hoping it would be a platform-centric Thief.
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
7,133
Decline sub-style of game. There are tons of games with excellent atmosphere and feeling that actually offer suitable depth and breadth, not 1 hour long monochromatic dead-simple platformers.

I got duped into spending like 15 bucks on that PoS Limbo. Probably the worst gaming purchase I've ever made.
"Best game evar" said the decline tard. Could never take a recommendation from him again.

Go play real games and stop pedestalizing mediocrity. If it's atmosphere you want you are literally spoiled for options.
 

Deadyawn

Scholar
Joined
Dec 1, 2019
Messages
156
Location
Argentina
This game has a vibe, but it's fucking hard man

Yeah. It's very inconsistent throughout, but the second to last level is incredibly obtuse to navigate, with the last level being cock and ball torture, expecting you to precision platform with a grappling hook that got introduced 5 minutes ago, and if you stop for more than 3 seconds, you are dead. Supposedly it got patched to be easier, but at release it took me something ridiculous like 200+ attempts.

Even with all of that, I cannot help but remember it fondly. It has many chill moments, and the sights are very pretty. So I recommend it all the same.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,799
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
This game has a vibe, but it's fucking hard man

Yeah. It's very inconsistent throughout, but the second to last level is incredibly obtuse to navigate, with the last level being cock and ball torture, expecting you to precision platform with a grappling hook that got introduced 5 minutes ago, and if you stop for more than 3 seconds, you are dead. Supposedly it got patched to be easier, but at release it took me something ridiculous like 200+ attempts.

Even with all of that, I cannot help but remember it fondly. It has many chill moments, and the sights are very pretty. So I recommend it all the same.
I love the vibe of it, brutalist ruins are cool to explore. Really reminds me of the manga BLAME!, same aesthetic. Sadly the gameplay is more frustrating than fun.

Other games with this vibe I discovered are:
Bleak Faith: Forsaken, a soulslike with massive architecture and huge levels. You don't lose your XP upon death, which makes it a bit more chill than your average soulslike, and the focus is on the exploration and mood. Very unique, I don't think there's any other game with such a massive scale of environments as this one. It has action combat, equipment customization, levelups etc, so it's a proper RPG with complex mechanics, but should satiate OP's craving for vibes.

Beton Brutal, it's also a platformer in a brutalist environment, like Lorn's Lure. It's also difficult, but less ridiculously obtuse than Lorn's Lure. There's no story or anything, you're in a location and have to reach the top by platforming. Just climb and vibe.
 

v1c70r14

Educated
Joined
Feb 8, 2023
Messages
348
Location
The Zone
A request for atmospheric platformers and Oddworld isn't mentioned?




There's also this free game, Burning Daylight, in the same vein as Limbo.



NaissanceE is a game that's pretty good at communicating scale and features neat spaces, but unfortunately it doesn't have the crazy fights of Blame! to spice it up, more of a walking sim. But hey, it's free too.



Finally I'd recommend Outer Wilds, it might not be a platformer but it is all about atmosphere and vibes and you do some jetpacking.

 

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