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Eternity Avowed Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,769
Its face is weirdly scrunched together and doesn't seem to fit its head properly so looking at it is a little unsettling. I hate Orlans though so I'll admit that my bias might be showing.
The thing is, nearly every face in this game has something wrong with it. Either something about eyes or hair, or face structre or all together. Uncanny valley galore...
They hate whites. And they have hard time to imagine different species.

9Thuxk0.png

Look for example there, this is a simple AI image I made, and while some ratios are wrong for these ears and theirs positions on head, it radiates cuteness.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,833
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
wow this game is horrible
I wouldn't say it looks worse than I expected because I've been saying it will be horrible since I saw those two clowns' first interviews.

But now that I've seen actual uncontrolled footage of it, I must say it looks bad in ways I didn't think possible.

How can anyone make such an ugly game with Unreal 5, this looks worse than Gamebryo! :lol:
 

processdaemon

Scholar
Patron
Joined
Jul 14, 2023
Messages
667
They hate whites. And they have hard time to imagine different species.

9Thuxk0.png

Look for example there, this is a simple AI image I made, and while some ratios are wrong for these ears and theirs positions on head, it radiates cute
I don't like Orlans but if they absolutely must be in the game I'd rather they stayed looking like weird uncanny weasel creatures than toddlers with cat ears, especially with the weird sex talk from Yatzli in the promos.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,769
They hate whites. And they have hard time to imagine different species.

9Thuxk0.png

Look for example there, this is a simple AI image I made, and while some ratios are wrong for these ears and theirs positions on head, it radiates cute
I don't like Orlans but if they absolutely must be in the game I'd rather they stayed looking like weird uncanny weasel creatures than toddlers with cat ears, especially with the weird sex talk from Yatzli in the promos.
rtWpqJX.png

Do you mean like this? It's not the same species, but the first image was image of underage girl that is growing.
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
2,294
Heard a line that apparently NPCs don't move at all. They just stand in place, making it feel like a dead world. I don't mind this in general, but as a third-person game, an open-worldish kind of game, it feels pretty lame.
This is one thing I just cannot stand in games anymore. It was fine in Morrowind but that was 20 fucking years ago, and here we are doing the same old shit
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
33,591
Review roundup:

PC:

Areajugones 78/100
Ars Technica tbd/100
COGconnected 93/100
Carole Quintaine 85/100
Combo Infinito 80/100
Creative Bloq 80/100
Dexerto 80/100
Eurogamer 80/100
Eurogamer Germany 80/100
Forbes 90/100
GINX TV 70/100
Game Rant 70/100
GameSpot 60/100
GameStar 81/100
GameWatcher 75/100
Gamekult 70/100
Gamepressure 90/100
Gamer.nl 90/100
Gamersky 85/100
Games.cz 60/100
GamesRadar+ 80/100
GamingTrend 85/100
Hardcore Gamer 80/100
IGN Benelux 90/100
IGN Brasil 85/100
IGN Deutschland 90/100
IGN Italia 80/100
INVEN 83/100
Jeuxvideo.com 65/100
Loot Level Chill 85/100
MGG 70/100
MMORPG.com 75/100
Malditos Nerds 80/100
Merlin'in Kazanı (Turkey) 80/100
PC Gamer 82/100
PCGamesN 60/100
Polygon tbd/100
Rock, Paper, Shotgun tbd/100
Slant Magazine 80/100
Stevivor 75/100
The Games Machine 85/100
The New York Times 80/100
TheSixthAxis 90/100
TrueGaming 75/100
Vandal 82/100
Voxel 80/100
Wccftech 88/100
WellPlayed 60/100
XGN 92/100

Xbox:

4P.de 80/100
Atomix 90/100
But Why Tho? 95/100
CD-Action 65/100
CGMagazine 85/100
Checkpoint Gaming 95/100
Digital Spy 80/100
Digital Trends 90/100
ElDesmarque 90/100
Eurogamer Poland 60/100
Eurogamer Portugal 60/100
Everyeye.it 78/100
GAMES.CH 79/100
GAMINGbible 90/100
GamePro Germany 73/100
GameSpew 80/100
Gameliner 90/100
Gamer.no 70/100
Gamereactor UK 90/100
Gamers Heroes 85/100
GamesHub 90/100
Gaming Nexus 80/100
Generación Xbox 89/100
Guardian 60/100
Hobby Consolas 83/100
IGN 70/100
IGN France 90/100
IGN Spain 80/100
Impulsegamer 90/100
Inverse 90/100
Jeuxvideo.com 65/100
Kotaku tbd/100
Meristation 80/100
Metro GameCentral 60/100
MondoXbox 93/100
Multiplayer.it 75/100
Power Unlimited 85/100
Press Start Australia 85/100
Pure Xbox 80/100
Radio Times 60/100
SECTOR.sk 85/100
Screen Rant 90/100
Shacknews 90/100
SomosXbox 95/100
SpazioGames 83/100
TechRadar Gaming 80/100
The Enemy 60/100
The Escapist tbd/100
The Verge tbd/100
Irrelevant and anti-Codexian

Avowed-FLT if anyone wants to waste a couple of gigabyte.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,644
Review roundup:

PC:

Areajugones 78/100
Ars Technica tbd/100
COGconnected 93/100
Carole Quintaine 85/100
Combo Infinito 80/100
Creative Bloq 80/100
Dexerto 80/100
Eurogamer 80/100
Eurogamer Germany 80/100
Forbes 90/100
GINX TV 70/100
Game Rant 70/100
GameSpot 60/100
GameStar 81/100
GameWatcher 75/100
Gamekult 70/100
Gamepressure 90/100
Gamer.nl 90/100
Gamersky 85/100
Games.cz 60/100
GamesRadar+ 80/100
GamingTrend 85/100
Hardcore Gamer 80/100
IGN Benelux 90/100
IGN Brasil 85/100
IGN Deutschland 90/100
IGN Italia 80/100
INVEN 83/100
Jeuxvideo.com 65/100
Loot Level Chill 85/100
MGG 70/100
MMORPG.com 75/100
Malditos Nerds 80/100
Merlin'in Kazanı (Turkey) 80/100
PC Gamer 82/100
PCGamesN 60/100
Polygon tbd/100
Rock, Paper, Shotgun tbd/100
Slant Magazine 80/100
Stevivor 75/100
The Games Machine 85/100
The New York Times 80/100
TheSixthAxis 90/100
TrueGaming 75/100
Vandal 82/100
Voxel 80/100
Wccftech 88/100
WellPlayed 60/100
XGN 92/100

Xbox:

4P.de 80/100
Atomix 90/100
But Why Tho? 95/100
CD-Action 65/100
CGMagazine 85/100
Checkpoint Gaming 95/100
Digital Spy 80/100
Digital Trends 90/100
ElDesmarque 90/100
Eurogamer Poland 60/100
Eurogamer Portugal 60/100
Everyeye.it 78/100
GAMES.CH 79/100
GAMINGbible 90/100
GamePro Germany 73/100
GameSpew 80/100
Gameliner 90/100
Gamer.no 70/100
Gamereactor UK 90/100
Gamers Heroes 85/100
GamesHub 90/100
Gaming Nexus 80/100
Generación Xbox 89/100
Guardian 60/100
Hobby Consolas 83/100
IGN 70/100
IGN France 90/100
IGN Spain 80/100
Impulsegamer 90/100
Inverse 90/100
Jeuxvideo.com 65/100
Kotaku tbd/100
Meristation 80/100
Metro GameCentral 60/100
MondoXbox 93/100
Multiplayer.it 75/100
Power Unlimited 85/100
Press Start Australia 85/100
Pure Xbox 80/100
Radio Times 60/100
SECTOR.sk 85/100
Screen Rant 90/100
Shacknews 90/100
SomosXbox 95/100
SpazioGames 83/100
TechRadar Gaming 80/100
The Enemy 60/100
The Escapist tbd/100
The Verge tbd/100
Irrelevant and anti-Codexian

Avowed-FLT if anyone wants to waste a couple of gigabyte.
That will cost you just a little more to get a Game Pass key than paying for a VPN and safely pirating it. Plus, you never know what kind of shit they could repackage in those.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
33,591
Review roundup:

PC:

Areajugones 78/100
Ars Technica tbd/100
COGconnected 93/100
Carole Quintaine 85/100
Combo Infinito 80/100
Creative Bloq 80/100
Dexerto 80/100
Eurogamer 80/100
Eurogamer Germany 80/100
Forbes 90/100
GINX TV 70/100
Game Rant 70/100
GameSpot 60/100
GameStar 81/100
GameWatcher 75/100
Gamekult 70/100
Gamepressure 90/100
Gamer.nl 90/100
Gamersky 85/100
Games.cz 60/100
GamesRadar+ 80/100
GamingTrend 85/100
Hardcore Gamer 80/100
IGN Benelux 90/100
IGN Brasil 85/100
IGN Deutschland 90/100
IGN Italia 80/100
INVEN 83/100
Jeuxvideo.com 65/100
Loot Level Chill 85/100
MGG 70/100
MMORPG.com 75/100
Malditos Nerds 80/100
Merlin'in Kazanı (Turkey) 80/100
PC Gamer 82/100
PCGamesN 60/100
Polygon tbd/100
Rock, Paper, Shotgun tbd/100
Slant Magazine 80/100
Stevivor 75/100
The Games Machine 85/100
The New York Times 80/100
TheSixthAxis 90/100
TrueGaming 75/100
Vandal 82/100
Voxel 80/100
Wccftech 88/100
WellPlayed 60/100
XGN 92/100

Xbox:

4P.de 80/100
Atomix 90/100
But Why Tho? 95/100
CD-Action 65/100
CGMagazine 85/100
Checkpoint Gaming 95/100
Digital Spy 80/100
Digital Trends 90/100
ElDesmarque 90/100
Eurogamer Poland 60/100
Eurogamer Portugal 60/100
Everyeye.it 78/100
GAMES.CH 79/100
GAMINGbible 90/100
GamePro Germany 73/100
GameSpew 80/100
Gameliner 90/100
Gamer.no 70/100
Gamereactor UK 90/100
Gamers Heroes 85/100
GamesHub 90/100
Gaming Nexus 80/100
Generación Xbox 89/100
Guardian 60/100
Hobby Consolas 83/100
IGN 70/100
IGN France 90/100
IGN Spain 80/100
Impulsegamer 90/100
Inverse 90/100
Jeuxvideo.com 65/100
Kotaku tbd/100
Meristation 80/100
Metro GameCentral 60/100
MondoXbox 93/100
Multiplayer.it 75/100
Power Unlimited 85/100
Press Start Australia 85/100
Pure Xbox 80/100
Radio Times 60/100
SECTOR.sk 85/100
Screen Rant 90/100
Shacknews 90/100
SomosXbox 95/100
SpazioGames 83/100
TechRadar Gaming 80/100
The Enemy 60/100
The Escapist tbd/100
The Verge tbd/100
Irrelevant and anti-Codexian

Avowed-FLT if anyone wants to waste a couple of gigabyte.
That will cost you just a little more to get a Game Pass key than paying for a VPN and safely pirating it. Plus, you never know what kind of shit they could repackage in those.
Nobody has ever gotten a cease and desist over vidya piracy and neither has anyone gotten a VIRUS or a BTC miner from reliable torrents.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
37,283
wow, how odd, the biggest shills are suddenly all about "not buying games on release".

There is nothing "suddenly" about me. I'm sticking to the same habits I've had for decades.

Heard a line that apparently NPCs don't move at all. They just stand in place, making it feel like a dead world. I don't mind this in general, but as a third-person game, an open-worldish kind of game, it feels pretty lame.
This is one thing I just cannot stand in games anymore. It was fine in Morrowind but that was 20 fucking years ago, and here we are doing the same old shit
Stick to Bethesda games, because NPC schedules have never been important to the Black Isle/Bioware/Troika/Obsidian school of design. They focus on narrative, not "living" worlds.
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
3,936
If you guys want the pure Colombian uncut stuff, go to the Avoid subreddit.

https://www.reddit.com/r/avowed/new/

They are in full cope mode with all the reviewers shitting on it.
Jfc, these have to be the same insufferable manchildren that died on the hill defending Veilguard.

Can anyone tell me what's the point in spending so much energy in shilling for a fucking videogame of all things?
Astroturfed bots
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,833
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Stick to Bethesda games, because NPC schedules have never been important to the Black Isle/Bioware/Troika/Obsidian school of design. They focus on narrative, not "living" worlds.
maybe back in the good old days they focused on narrative.
Patel can't do narratives in an RPG either. Any interactivity gets her a brain aneurism and she needs to lie down. Lucky for her, even she can't be fired from Microsoft.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
37,283
Stick to Bethesda games, because NPC schedules have never been important to the Black Isle/Bioware/Troika/Obsidian school of design. They focus on narrative, not "living" worlds.
maybe back in the good old days they focused on narrative.
The don't focus on anything other than story. The art department is kind of a joke and they don't focus on making a game great there. Instead the keep saying that story is everything and really everything should be important. I feel like they are so behind on tech, art and real game-play that they are doomed to fail.
- Don't use the excuse that design is king when even the design is mediocre.

They focus very much on narrative, it's just not the kind of narrative that would appeal to you.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,644
Review roundup:

PC:

Areajugones 78/100
Ars Technica tbd/100
COGconnected 93/100
Carole Quintaine 85/100
Combo Infinito 80/100
Creative Bloq 80/100
Dexerto 80/100
Eurogamer 80/100
Eurogamer Germany 80/100
Forbes 90/100
GINX TV 70/100
Game Rant 70/100
GameSpot 60/100
GameStar 81/100
GameWatcher 75/100
Gamekult 70/100
Gamepressure 90/100
Gamer.nl 90/100
Gamersky 85/100
Games.cz 60/100
GamesRadar+ 80/100
GamingTrend 85/100
Hardcore Gamer 80/100
IGN Benelux 90/100
IGN Brasil 85/100
IGN Deutschland 90/100
IGN Italia 80/100
INVEN 83/100
Jeuxvideo.com 65/100
Loot Level Chill 85/100
MGG 70/100
MMORPG.com 75/100
Malditos Nerds 80/100
Merlin'in Kazanı (Turkey) 80/100
PC Gamer 82/100
PCGamesN 60/100
Polygon tbd/100
Rock, Paper, Shotgun tbd/100
Slant Magazine 80/100
Stevivor 75/100
The Games Machine 85/100
The New York Times 80/100
TheSixthAxis 90/100
TrueGaming 75/100
Vandal 82/100
Voxel 80/100
Wccftech 88/100
WellPlayed 60/100
XGN 92/100

Xbox:

4P.de 80/100
Atomix 90/100
But Why Tho? 95/100
CD-Action 65/100
CGMagazine 85/100
Checkpoint Gaming 95/100
Digital Spy 80/100
Digital Trends 90/100
ElDesmarque 90/100
Eurogamer Poland 60/100
Eurogamer Portugal 60/100
Everyeye.it 78/100
GAMES.CH 79/100
GAMINGbible 90/100
GamePro Germany 73/100
GameSpew 80/100
Gameliner 90/100
Gamer.no 70/100
Gamereactor UK 90/100
Gamers Heroes 85/100
GamesHub 90/100
Gaming Nexus 80/100
Generación Xbox 89/100
Guardian 60/100
Hobby Consolas 83/100
IGN 70/100
IGN France 90/100
IGN Spain 80/100
Impulsegamer 90/100
Inverse 90/100
Jeuxvideo.com 65/100
Kotaku tbd/100
Meristation 80/100
Metro GameCentral 60/100
MondoXbox 93/100
Multiplayer.it 75/100
Power Unlimited 85/100
Press Start Australia 85/100
Pure Xbox 80/100
Radio Times 60/100
SECTOR.sk 85/100
Screen Rant 90/100
Shacknews 90/100
SomosXbox 95/100
SpazioGames 83/100
TechRadar Gaming 80/100
The Enemy 60/100
The Escapist tbd/100
The Verge tbd/100
Irrelevant and anti-Codexian

Avowed-FLT if anyone wants to waste a couple of gigabyte.
That will cost you just a little more to get a Game Pass key than paying for a VPN and safely pirating it. Plus, you never know what kind of shit they could repackage in those.
Nobody has ever gotten a cease and desist over vidya piracy and neither has anyone gotten a VIRUS or a BTC miner from reliable torrents.
Some definitely got one after torrented videos, and even if it doesn’t, it’s not worth taking any risks or dealing with slow torrent speeds when you can get it legally and even preload it for just a few euros.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
8,653
Heard a line that apparently NPCs don't move at all. They just stand in place, making it feel like a dead world. I don't mind this in general, but as a third-person game, an open-worldish kind of game, it feels pretty lame.
This is one thing I just cannot stand in games anymore. It was fine in Morrowind but that was 20 fucking years ago, and here we are doing the same old shit
Stick to Bethesda games, because NPC schedules have never been important to the Black Isle/Bioware/Troika/Obsidian school of design. They focus on narrative, not "living" worlds.
Bullshit, in Arcanum, there are NPC schedules.
 

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