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Aztaka - Indie RPG Platforming

LeStryfe79

President Spartacus
Joined
Nov 25, 2008
Messages
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Location
Codex 2012 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong
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:rpgcodex:
 
Joined
Mar 17, 2008
Messages
224
Melcar said:
I won't substantively engage your arguments because I can't. And you're picking at straws now. Names? Really?
Err, I agree with you on the first point. On the second, do you really disagree that it's an impediment to making a game set in the Aztec Empire? When was the last time a good RPG character had more than three syllables in his first name? Or would you use invented nicknames?
 

Melcar

Arcane
Joined
Oct 20, 2008
Messages
36,550
Location
Merida, again
Changing posts is recurse of the weak.
Names should not be a deterrent for a game. Additionally, one can easily make up a name; people do that all the time. If you lack any capacity to engage yourself mentally in a fantasy setting other than what has been drilled into current gamer's heads over and over, then that's your problem. Things like names only add to the richness of a particular setting.
 

Blind Eye

Scholar
Joined
Apr 10, 2008
Messages
243
Location
The society of bitchers and whiners.
Damn get off the pot already.

WanderingThrough2 for someone as into these cultures as you seem to be, why the hell haven't you bought this game and given us a detailed 3000 word review of it already? I expect a full report by this time tomarro.

You have your instructions. Engauge.
 

Melcar

Arcane
Joined
Oct 20, 2008
Messages
36,550
Location
Merida, again
Re: Damn get off the pot already.

Blind Eye said:
WanderingThrough2 for someone as into these cultures as you seem to be, why the hell haven't you bought this game and given us a detailed 3000 word review of it already? I expect a full report by this time tomarro.

You have your instructions. Engauge.

He can't. The complicated names prevent him from enjoying the setting.
 
Joined
Apr 12, 2007
Messages
1,658
Location
Prussia
Joff1981 said:
Demo is available here.
My impressions:
Combat - not moving enemies:
rightclick, rightclick, rightclick, rightclick
Combat - moving enemies:
WASD + right click, rightclick, rightclick, WASD , rightclick, rightclick, rightclick, repeat
Story:
Hamba gucka mumba, the gods, maya, aztecs, temple, protect, spirit, mumba gumba....
(Okay i tried to get into the story but the scroll text in the intro was so slow i had to skip, not that i feel i have missed something)
Graphics:
Backgrounds aka concept arts from photoshop(kinda nice)
Enemys/NPCs: 3D rendered (not bad)
Platforming/Quests:
Not bad.

Conclusion: uninstalled.
 

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