They said you will be able to turn off HP bars. Don't remember about the item proficiency highlight system.I couldn't care less if they implement some visual aids for new and inexperienced players, as long as I can turn them OFF. An "oldfag" mode or something.
I wonder how many Aeries will be on the game? I bet if you have high charisma you can do hot Bhaalspawn on Bhaalspawn sex with the Shining lady and have a bunch of demon babies.This is gonna be suuuuch fanfiction-level crap. Even worse than the BG games themselves!
That is a new Shaman NPC you will get in SoD. Shaman class will be available to everyone (well maybe not to everyone but surely to humans at least). Goblins are not going to become a new playable race, at least I have not seen that mentioned.I saw a picture of a goblin I think, shaman might be restricted to a goblin race only.
Holy sheeeeit .Scott says she’s played through Baldur’s Gate around 100 times since joining Beamdog in 2014
Wow, that's pretty hardcore. I've maybe played BG a dozen times through in the last 17 years.
You realize she was probably just cheating her way through most of it to get a sense of the game's writing and and key moments/encounters and stuff, right
I mean how could she even get any work done playing BG1 100 times. That doesn't make any sense.
I does sometimes, you are just overestimating codex users.You realize she was probably just cheating her way through most of it to get a sense of the game's writing and and key moments/encounters and stuff, right
I mean how could she even get any work done playing BG1 100 times. That doesn't make any sense.
I forgot sarcasm doesn't translate well online.
System Shock had what was essentially a story mode in 1994."Story mode" has been present in games for many years. Mass Effect games and Deus Ex: HR had them, for instance.
They said you will be able to turn off HP bars. Don't remember about the item proficiency highlight system.I couldn't care less if they implement some visual aids for new and inexperienced players, as long as I can turn them OFF. An "oldfag" mode or something.
Siege of Dragonspear Update
We've hit a milestone in Siege of Dragonspear's development. As of this week, we are officially CONTENT COMPLETE!
*trumpets play, confetti falls from ceiling*
“Content complete” means that everything that belongs in the game is in the game. Areas are finished, monsters are all in place, items have been crafted, characters stand where they're supposed to stand. All the quests and subquests are finalized and implemented. We decided that some of the older areas we reused from Baldur's Gate: Enhanced Edition could be improved, and so the artists repainted the city zones to make them sharper and more in line with the updated (but still classic) Siege of Dragonspear look.
Holiday Dorn is pleased by this news.
We're obviously excited about reaching this point. It's great to see all the hard work of the last two years come to life on our monitors. Now we enter... the QA zone! *ominous music plays*
QA (quality assurance) is the process of making sure all the content works the way it's supposed to. We test out the game on multiple platforms over and over again to find any issues that need correcting before the game can launch. Our goal is to release a game that's fun, complete, and bug-free. The progress of our QA testing will drive the eventual release date in 2016.
We've also slipped some Siege of Dragonspear content into December's issueof Dragon+. You'll find an original short story about Glint Gardnersonson, the gnome who gets into trouble far more easily than he gets out of it, tucked into its digital pages. We have more short stories planned to give you insight into the world of Dragonspear and the characters who inhabit the game.
Dragonspear Live Stream
Hey there, Beamdog fans. We know you're waiting for the release of Siege of Dragonspear (if you're new here, that's the upcoming expansion to Baldur's Gate: Enhanced Edition), or at least a glimpse of what we've been working on. Consider your second wish granted!
On February 5, Phil Daigle (SoD's Lead Designer) and Amber Scott (SoD's Lead Bard), will play Siege of Dragonspear on Twitch. Tune in to see some new areas, hear character voices, and watch Phil try to kill off Amber's character. Oh yes, Phil. I haven't forgotten the Fireball Fiasco of '14.
If that's not enough, we'll also be giving away prizes, answering some viewer questions, and, if the boss isn't paying attention, maybe even telling some behind-the-scenes stories of Dragonspear's creation.
The stream begins at 11 am MST (10 am PST) on February 5, 2016, and runs 60 minutes on twitch.tv/beamdog/profile. We plan on streaming more throughout the month so don't panic if you can't make this broadcast (and we'll try to archive the stream as well and toss it up on our YouTube channel).
"Story mode" has been present in games for many years. Mass Effect games and Deus Ex: HR had them, for instance.
This will be a horrible train wreck and will probably end their hopes for making BG3 for good, which is reason enough to celebrate.