overtenemy
Augur
- Joined
- Sep 6, 2007
- Messages
- 293
I hope the devs are still reading because contracts being a negative thing is getting sort of out of hand for me. Check it, I get a 2K contract during undead invasion to get an artifact. Thing is way the hell across the map. I had scouted it previously and knew there to be an ancient priest and honor guards there, a tough fight. I decline. Get another contract for the same place. 7.4K. Accept, go there, click on it, the fight becomes HARDER: plethora of legionnaires, many honor guards, FEW ancient priests? C'mon bruh.
So I reload, take no contract, go there, pull unholds, take the fight, and...
As well as THREE ancient coins. I mean, the item is priced at 7.5K, but buying this thing at a shop would probably cost 15K or more. How could a contract that makes the fight even more difficult possibly be worth losing this for 7.4K? And so it's gotten to the point that I basically don't even think contracts to attack places are worth it under hardly any circumstance once you've reached the ability to clear them. Who knows what you might miss, and for what really? I'm glad I'm not playing this run ironman, because reloading is showing me a great many things about how the game works.
So I reload, take no contract, go there, pull unholds, take the fight, and...
As well as THREE ancient coins. I mean, the item is priced at 7.5K, but buying this thing at a shop would probably cost 15K or more. How could a contract that makes the fight even more difficult possibly be worth losing this for 7.4K? And so it's gotten to the point that I basically don't even think contracts to attack places are worth it under hardly any circumstance once you've reached the ability to clear them. Who knows what you might miss, and for what really? I'm glad I'm not playing this run ironman, because reloading is showing me a great many things about how the game works.