Even better with HBS' diversity/lgbt agenda.
Now I know why all the women looked like men. A game full of SJW nonsense? No thank you.
I think their design is appropriate for the situation. Making mercenaries look somewhat rugged makes sense to me. I seriously doubt SJW's had anything to do with that.
It's not just that the women look "rugged" it's also the number of women they showed in comparison to men. In the US only around 15% of the military are women and the majority of those 15% serve in administrative roles, and that's in a country that constantly pushes for "diversity".
This game reeks of Cultural Marxism.
I don't know why the U.S. numbers would be anyway relevant to this discussion. Try Israel.
Because the US has the highest military spending in the world and because the game is American so I thought to use it as a reference.
Israel is a special case,
they need all the manpower they can get.
Also you tell me you don't know why the U.S. numbers would be relevant to the discussion yet you think a small middle-eastern country is? How is Israel relevant? I know you were trying to make a point but still...
I may be a bit rusty in BT lore, but I would assume what I emphasized in your quote applies to the noble houses of BT houses precisely. And, indeed, that is why I believe Israel is a more fitting example. In fact, after several centuries of warfare, they have all but depleted most of their resources, both material and those related to human capital.
A somewhat unrelated tidbit: One of the best, if not the best mech pilot of BT lore, was female
http://www.sarna.net/wiki/Natasha_Kerensky. The background story for her was written already in the mid 80s, long before this SJW nonsense.
- Or coud it be that BT has been on the forefront of that movement alread back then?