Working on a glorified mod is pretty much as low as you can get for a person of MCA status, well working on a Candy Crush sequel is probably worse but its still bad.
I remember one Russian interview with MCA where the guy asked him does he consider himself a has been and MCA calmly denied that. I wonder if the same question was asked today would MCA respond the same or would he pause for a moment.
I also remember beginning of Obsidian and I was ecstatic, I envisioned they would release loads of hardcore RPGs. We all know their past filled with hits and misses, disappointments, diamonds in the rough, canceled projects, financial problems and evil publishers. We all hoped that one day will come when they will finally make that one game they wanted to make, that no publisher will meddle with and they will have full creative freedom. Many of us hoped it would be a something like Arcanum 2 only with turn based combat.
Maybe MCA waited for that day also, a game where he would have freedom to do what he wanted and after so many disappointments, failed projects and watching his friends get fired he finally got to that point, a kickstarter. Maybe he hoped to use it to make game he waited for so long only for others to take that chance and play it safe. Obsidian had the best writer in the industry, and they played it safe.
When announced I saw PoE as a game of BG2 world design, PST writing and IWD combat, yet they failed miserably at everything. Hey, BG2 has great world design lets copy it by making pretty environments, IWD has great combat lets copy it by just randomly putting blobs of enemies everywhere. PST writing was great, lets copy it by putting loads of info dumps on every corner because people love to read, that will be enough right? In the end final result was a souless game which is quite ironic seeing how the game revolves around souls. I felt disappointed maybe MCA did also.
After so many years I wish MCA all the best on his new project and I hope he will have fun.
I remember one Russian interview with MCA where the guy asked him does he consider himself a has been and MCA calmly denied that. I wonder if the same question was asked today would MCA respond the same or would he pause for a moment.
I also remember beginning of Obsidian and I was ecstatic, I envisioned they would release loads of hardcore RPGs. We all know their past filled with hits and misses, disappointments, diamonds in the rough, canceled projects, financial problems and evil publishers. We all hoped that one day will come when they will finally make that one game they wanted to make, that no publisher will meddle with and they will have full creative freedom. Many of us hoped it would be a something like Arcanum 2 only with turn based combat.
Maybe MCA waited for that day also, a game where he would have freedom to do what he wanted and after so many disappointments, failed projects and watching his friends get fired he finally got to that point, a kickstarter. Maybe he hoped to use it to make game he waited for so long only for others to take that chance and play it safe. Obsidian had the best writer in the industry, and they played it safe.
When announced I saw PoE as a game of BG2 world design, PST writing and IWD combat, yet they failed miserably at everything. Hey, BG2 has great world design lets copy it by making pretty environments, IWD has great combat lets copy it by just randomly putting blobs of enemies everywhere. PST writing was great, lets copy it by putting loads of info dumps on every corner because people love to read, that will be enough right? In the end final result was a souless game which is quite ironic seeing how the game revolves around souls. I felt disappointed maybe MCA did also.
After so many years I wish MCA all the best on his new project and I hope he will have fun.