You'll be able to cast both druidic (which means mostly Iron Skin) and clerical spells with a fighter's skill (well, almost).Why dual class to Ranger? I read the description and it says Rangers get Druiding spells after level 8, is it because of that?
I just installed this UI mod and looks pretty good.
Q: Can rangers dual at all?
A: In contrast to what is stated in the manual, rangers can dual to
cleric or vice versa, if they have the appropriate stats (to dual a
ranger to cleric, you need 15 STR, 15 DEX, 14 CON and 17 WIS).
It is pointless to dual a cleric into a ranger: after having
reached a high cleric level, you will never be able to achieve an
equally high ranger level since rangers level so much more
slowly. As a consequence, a cleric/ranger character will be very
much like a handicapped single class ranger, regardless of when you
decide to dual. This is no reason not to try this character of
course, but it is a little too weird to be covered in this guide.
GameFaqs
Cleric dual-classed to Ranger.Which one is better, A Human Cleric turned into Berserker or a Half-Elf multi classed Ranger/Cleric? Can you achieve grand mastery if you dual class?
You are better off multi classing in this case. Trust me, especially if you are going from BG1 into BG2. For one thing the slow xp progression of the ranger makes it an extremely bad choice for dual class in BG1. Moreover there is no real advantage for either class to be focused on. A ranger dual cleric will get spells levels slightly faster and a better turn undead. A cleric dual ranger will get mildly better thaco. Neither one of those is worth it compared to HLA's of the multiclass, the only real downside of the multiclass options is that you have to be more careful about bringing along too many other multi classed companions. The only reason to dual class is if you take a ranger kit (archer) to level 9 for grandmastery in the sling.Thank you.
Is there a recommended level to dual the Cleric?
Surely you mean ranger dual classed to cleric.... Otherwise your spell progression would be total shit.Cleric dual-classed to Ranger.Which one is better, A Human Cleric turned into Berserker or a Half-Elf multi classed Ranger/Cleric? Can you achieve grand mastery if you dual class?
Never encountered that problem in the old version. I didn't even know that SCS works for EE now.Is there a bug with SCS where characters don't follow commands? Sometimes in battle when I tell someone to attack he just stands still, I have to move them and then issue the issue the command again. This didn't happen in vanilla EE IIRC. BG2 tweaks I used always and don't think this ever happened with it in BGT or EE.
I kinda think its because of the easy to use script, I put it on all characters instead of the default so maybe its missing them up when I issue a command and they are trying to follow the rules of the script or something.
Edit: If there is a mod that lets inactive already met party members to continue to advance in level that will be great.
If you untick Scale UI, the game will look sharp but the UI and in-game text is too small to read.
Never encountered that problem in the old version. I didn't even know that SCS works for EE now.Is there a bug with SCS where characters don't follow commands? Sometimes in battle when I tell someone to attack he just stands still, I have to move them and then issue the issue the command again. This didn't happen in vanilla EE IIRC. BG2 tweaks I used always and don't think this ever happened with it in BGT or EE.
I kinda think its because of the easy to use script, I put it on all characters instead of the default so maybe its missing them up when I issue a command and they are trying to follow the rules of the script or something.
Edit: If there is a mod that lets inactive already met party members to continue to advance in level that will be great.
Never encountered that problem in the old version. I didn't even know that SCS works for EE now.Is there a bug with SCS where characters don't follow commands? Sometimes in battle when I tell someone to attack he just stands still, I have to move them and then issue the issue the command again. This didn't happen in vanilla EE IIRC. BG2 tweaks I used always and don't think this ever happened with it in BGT or EE.
I kinda think its because of the easy to use script, I put it on all characters instead of the default so maybe its missing them up when I issue a command and they are trying to follow the rules of the script or something.
Edit: If there is a mod that lets inactive already met party members to continue to advance in level that will be great.
SCS has been compatible with EEs for a long time. I think I was playing them with SCS and no problems since December 2013. SCS is still occasionally updated, but I don't think it's anything EE specific. Only component that didn't work with EE until recently was Improved Vampires.
My SCS + EE playthrough in 2014 died on Sendai, she was perma-stuck in "near death" and no amount of console tinkering or going to earlier saves helped. Also had to reload like 10 times on Yaga Shura (same problem, perma near-death). That was when it was marked as "100% compatible!!!" on their sticky.
the Mind Flayer trick.
Were you using Ascension Rpgsaurus Rex?My SCS + EE playthrough in 2014 died on Sendai, she was perma-stuck in "near death" and no amount of console tinkering or going to earlier saves helped. Also had to reload like 10 times on Yaga Shura (same problem, perma near-death). That was when it was marked as "100% compatible!!!" on their sticky.
Sendai bug isn't related to EE, as far as I know. I'm not 100% sure, but I think it's a problem with SCS version 28 and applies to the original BG2 as well. Easiest way to fix it is of course the Mind Flayer trick.
Were you using Ascension Rpgsaurus Rex?My SCS + EE playthrough in 2014 died on Sendai, she was perma-stuck in "near death" and no amount of console tinkering or going to earlier saves helped. Also had to reload like 10 times on Yaga Shura (same problem, perma near-death). That was when it was marked as "100% compatible!!!" on their sticky.
Sendai bug isn't related to EE, as far as I know. I'm not 100% sure, but I think it's a problem with SCS version 28 and applies to the original BG2 as well. Easiest way to fix it is of course the Mind Flayer trick.
If you untick Scale UI, the game will look sharp but the UI and in-game text is too small to read.
Since 1.3 you can change font size, I believe.
The problem is that their fonts are utter shit (Cameron Tofer "the Font Meister" is responsible for this outrage) and they changed the font system entirely, so all font mods are out the window. Some Japanese dude wrote a program to generate bitmap fonts in the same format that they're using, but last time I checked it sucked in some way, I don't remember how exactly. Glyphs were either jumpy or the kerning was wrong.
And playing BG with EE fonts is just disrespecting yourself.
I had the same immortal Sendai bug (non-EE version with BGT Ascension and SCS); I posted about it here and here. Good thing it was fixed, that was a huge pain to deal with.Use the 9th level mage spell Shapechange to turn into a Mind Flayer. Then you can kill even immortal characters with the devour brain attack.
aVENGER what the hell is going on with the Ascension mod? It was promised on release of BG2EE, it's been two years now and there's no sign of it ever seeing the light of day.