SwiftCrack
Arcane
- Joined
- Oct 3, 2012
- Messages
- 1,836
If Trent decided to make an EE of ToEE would people approve or disapprove of it?
He might actually casualize it into being playable
If Trent decided to make an EE of ToEE would people approve or disapprove of it?
Please dear god don't let them get near Planescape.
Dear god please.
Any god, I don't care.
PLEASE!
Aren't the characters the same shit as in BG:EE?Been playing this for several days now. I assume since it's out, embargo is gone. Thoughts:
- The new content is good. Better than BG:EE's, not as good as BG2's. It's not as forced-in. The backgrounds look a lot better and almost perfectly blend in withe originals (aside from the colours in the artwork being a bit smoother and the overall look less "grainy"). Lack of integration of the new party members into the original content, dialogue, etc. is very obvious. Maybe they weren't allowed to modify the existing story stuff, dunno.
I've only found Dorn and Neera so far. Neera is more forced into things, but it's still done okay and doesn't feel out of place in the game (scripted encounters). The writing is still kinda weak, but not insufferably so. I dunno. Again, not great or anything but it's still not bad if you don't mind more gameplay in your Baldur's Gate. I think the companions fit a lot more into Baldur's Gate 2 than the original game due to the sequel focusing much more around them to begin with.Aren't the characters the same shit as in BG:EE?Been playing this for several days now. I assume since it's out, embargo is gone. Thoughts:
- The new content is good. Better than BG:EE's, not as good as BG2's. It's not as forced-in. The backgrounds look a lot better and almost perfectly blend in withe originals (aside from the colours in the artwork being a bit smoother and the overall look less "grainy"). Lack of integration of the new party members into the original content, dialogue, etc. is very obvious. Maybe they weren't allowed to modify the existing story stuff, dunno.
I played through BG2 like a year ago so there's no way I'm gonna play this anytime soon, but let's assume a day comes when I think "maybe I should give BG2:EE a try"(maybe the seconds after I have a stroke or something): How does the non-canon characters carry over from EE to EE2? How do you meet them? Where do they pick up on their individual stories?
Yeah, it's either they shoehorn an arena of some kind in, which I believe they would be entirely capable of doing for Torment - and it definitely would be almost worth it just to see their justification - or they try to cobble together actual content which would end up being even funnier and expose them for the hacks they are. At that point even the Beamdog apologists should notice that something isn't quite right here, but then again I might be giving those people too much credit.Planescape would be something of an insanity for Beamdog to do... they'd have to focus on making new actual content as opposed to an arena and a few sidequests -- The future seems bright young'uns.
It's quite impossible for zoom not to be blurry. That's what zooming in on a static image does. The only out would be to re-render from the source at a higher resolution, which we know they can't do.
Been playing this for several days now. I assume since it's out, embargo is gone. Thoughts:
- The new content is good. Better than BG:EE's, not as good as BG2's. It's not as forced-in. The backgrounds look a lot better and almost perfectly blend in withe originals (aside from the colours in the artwork being a bit smoother and the overall look less "grainy"). Lack of integration of the new party members into the original content, dialogue, etc. is very obvious. Maybe they weren't allowed to modify the existing story stuff, dunno.
- There are no real bugs that I've seen aside from one or two small visual glitches (which might have been in the original, not sure). Much, much better than the first game's Enhanced Edition.
- I like the updated menus. Not as cheap-looking as in the first Enhanced Edition. The upate wasn't needed but it's done a bit more tastefully.
- The new font for dialogue is better. Easier to read, still fits the game's look.
- The bad: it's $5 more. $25 still seems like a bit much if you've played the original. If you haven't, it's a great deal and honestly, unless you want specific mods that aren't gonna get released for the new version, you might as well pick it up instead. Not sure I'd recommend it if you have already played Baldur's Gate 2 though, maybe get it on sale.
If you disable UI scaling in the options, this doesn't happen. In fact, this was fixed by an INI tweak in the original after like, 1 or 2 patches. The default zoom level is correct to the original, it's just that it got upscaled along with the UI depending on your resolution.One major problem I had with BG:EE is that the default zoom lever is closer than 1:1 of the backgrounds, and every time you enter a new area it resets to default. Back to original / 640x480 for me. That's one of the reasons I still have a spare CRT monitor.
What the fuck are you talking about? We hate BGEE because it is a bug infested, technically inferior version of a classic, which can be bought for dirt on other sites.I have strong suspicion that Codex' hate of Beamdog has something to do with that gog.com banner in upper right corner... That, or boredom caused by prolonged absence of Bioware-related lulz.
Yes. I hope.Am I the only one who thinks BG:EE is a good idea?
The only thing the original BG needs for me is figuring out how can I run the widescreen mod without sufferring massive framerate drops. And while BGEE achieves this, it adds a lot of shitty thing.Well, it's certainly not a great idea, but it's not broken.
Use a lower resolution.The only thing the original BG needs for me is figuring out how can I run the widescreen mod without sufferring massive framerate drops. And while BGEE achieves this, it adds a lot of shitty thing.
I don't like using a different resolution than my monitor's native res, it doesn't look too good. And even when I tried, it didn't help that much. The frame rate was better, but it still suffered from under 30 digits.Use a lower resolution.The only thing the original BG needs for me is figuring out how can I run the widescreen mod without sufferring massive framerate drops. And while BGEE achieves this, it adds a lot of shitty thing.