Shape
Educated
I've recently decided to replay through NWN 2 (the original stuffs) since I've forgotten most of the game already. Unfortunately, once I started playing through the starting tutorial zone, I actually nearly quit the game twice because of how awfully boring I thought this starting sequence is.. I know the rest of the game isn't completely garbo (of course it is far from MotB quality), but the start is already making me kinda hate it.
When I think of RPGs that were captivating from the start PS:Torment comes to mind (probably just due to how interesting the characters and world is for a starter).
What are your examples and opinions on how a good RPG should start off, and do you perhaps recall an example of an RPG where the start is definitely worse than the rest of the game?
When I think of RPGs that were captivating from the start PS:Torment comes to mind (probably just due to how interesting the characters and world is for a starter).
What are your examples and opinions on how a good RPG should start off, and do you perhaps recall an example of an RPG where the start is definitely worse than the rest of the game?