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Interview Bethesda will remake a strategy game, says PCGZine

Hümmelgümpf

Arbiter
Joined
Jun 17, 2007
Messages
2,949
Location
St. Petersburg, Russia
covr said:
BTW, I'm gonna download FO3 whem it came out, and your sarcastic opinions won't change anything.
Everyone here will download Fallout 3 when it comes out. We won't be able to bash the game if we don't.
 

Lumpy

Arcane
Joined
Sep 11, 2005
Messages
8,525
At one point of the game, if you're evil the good guys try to kill you, or if you're good the evil guys try to kill you.
ARGH, too much idiocy. Why the fuck would evil guys care whether you're good or not?
Bunch of wasteland raiders:
"You're the guy who doesn't do anything special and nobody cares about. You can pass.
OH, FUCK, there's the guy who gives money to the poor and saves kittenz from trees. KILL HIM!"
Alignment system in a Fallout game... sigh.
 

Deleted member 7219

Guest
PCGZine: Is Fallout 3 an action game, or a strategy game?
Pete Hines: It's a role-playing game. First. Last. Always.

LULLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLZ!

And not at Pete for once!
 

1eyedking

Erudite
Joined
Dec 10, 2007
Messages
3,606
Location
Argentina
Lumpy said:
At one point of the game, if you're evil the good guys try to kill you, or if you're good the evil guys try to kill you.
ARGH, too much idiocy. Why the fuck would evil guys care whether you're good or not?
Bunch of wasteland raiders:
"You're the guy who doesn't do anything special and nobody cares about. You can pass.
OH, FUCK, there's the guy who gives money to the poor and saves kittenz from trees. KILL HIM!"
Alignment system in a Fallout game... sigh.
"We've just received an announcement that someone somewhere in the vicinity of (voice changes from elderly to young) - Megaton - has brutally rendered a kid unconscious. Powerful forces have observed him. A decree to hunt down the bastard has been issued. :We now return to 'Good Morning Wasteland', courtesy of the Brotherhood of Steel radio:"
 

TheLostOne

Savant
Joined
Sep 5, 2007
Messages
770
Location
Limbo
They are confusing morally grey with True Neutral. Morally grey indicates a lack of or indistict/questionable morality. Choosing the "middle" road between good and evil is a moral choice (not a very realistic one however).


Fuck DnD.
 

Texas Red

Whiner
Joined
Sep 9, 2006
Messages
7,044
TheLostOne said:
Fuck Bioware.

Fixed.

This news sucks though. It proves that Bethesda are on the level of mainstream Hollywood and not qualified to develop a Fallout game. If they would have done Fallout 1, the Master would laugh like Malak and try to take over the world because he is the "bad guy".
 

Ander Vinz

Scholar
Joined
May 25, 2007
Messages
645
Lestat said:
covr said:
BTW, I'm gonna download FO3 whem it came out, and your sarcastic opinions won't change anything.
Everyone here will download Fallout 3 when it comes out. We won't be able to bash the game if we don't.
filthy pirates
 

WhiskeyWolf

RPG Codex Polish Car Thief
Staff Member
Joined
Nov 4, 2007
Messages
15,003
Lumpy said:
At one point of the game, if you're evil the good guys try to kill you, or if you're good the evil guys try to kill you.
ARGH, too much idiocy. Why the fuck would evil guys care whether you're good or not?
Bunch of wasteland raiders:
"You're the guy who doesn't do anything special and nobody cares about. You can pass.
OH, FUCK, there's the guy who gives money to the poor and saves kittenz from trees. KILL HIM!"
Alignment system in a Fallout game... sigh.

So simple yet so damn funny - a great one.

Ander Vinz said:
Lestat said:
covr said:
BTW, I'm gonna download FO3 whem it came out, and your sarcastic opinions won't change anything.
Everyone here will download Fallout 3 when it comes out. We won't be able to bash the game if we don't.
filthy pirates

Yep, and who is going to stop us?
 

DarkSign

Erudite
Joined
Jul 24, 2004
Messages
3,910
Location
Shepardizing caselaw with the F5 button.
I think y'all are taking the word 'strategy' to seriously. I bet what the author meant was that the game required strategy to play...not that it was in the strategy genre. While you can have a strategy for any game, I'd agree that FO is more of a thinking man's game than others.
 

Texas Red

Whiner
Joined
Sep 9, 2006
Messages
7,044
DarkSign said:
I think y'all are taking the word 'strategy' to seriously. I bet what the author meant was that the game required strategy to play...not that it was in the strategy genre. While you can have a strategy for any game, I'd agree that FO is more of a thinking man's game than others.

Yeah, that makes a lot of sense even though Fallout is one of the most famous RPG games. The next time I'm going to interview a HL developer on an expansion, I'm going to ask if its going to be an RPG since you play the role of Freeman :roll:.
 

kris

Arcane
Joined
Oct 27, 2004
Messages
8,896
Location
Lulea, Sweden
The Walkin' Dude said:
DarkSign said:
I think y'all are taking the word 'strategy' to seriously. I bet what the author meant was that the game required strategy to play...not that it was in the strategy genre. While you can have a strategy for any game, I'd agree that FO is more of a thinking man's game than others.

Yeah, that makes a lot of sense even though Fallout is one of the most famous RPG games. The next time I'm going to interview a HL developer on an expansion, I'm going to ask if its going to be an RPG since you play the role of Freeman :roll:.

They already do that.
 

Mr. Teatime

Liturgist
Joined
Jun 25, 2003
Messages
365
Said it before, but the one thing I think that should be removed from the originals is the whole concept of karma. It always seemed to me completely redundant when considered what the games appeared to be doing - no good and bad, just consequences.

Anyway.
 

Claw

Erudite
Patron
Joined
Aug 7, 2004
Messages
3,777
Location
The center of my world.
Project: Eternity Divinity: Original Sin 2
Well, kinda. I thought karma could be a good method to add different reactions from NPCs, it just didn't really happen as far as i know.

I mean, a character like Kilian might care alot about your rep. Likewise, shady characters might not trust someone who's known as Hero of the Wastes.
 

Severian Silk

Guest
Karma made me feel more comfortable in the game. Otherwise, it would have been just angrywargamerpgnerdhate.
 
Joined
May 29, 2006
Messages
5,364
Location
Astrology
"At one point of the game, if you're evil the good guys try to kill you, or if you're good the evil guys try to kill you. If you're neutral, everybody leaves you alone."

so the only consequences are - which character models attack you.

when RPG's rely on combat for conssequences of actions and little else they are not really RPG's
 

RGE

Liturgist
Joined
Jul 18, 2004
Messages
773
Location
Karlstad, Sweden
dragonfk said:
You know, I never felt that in Fallout you could be "evil" or "good". You could either tend to your buisness or not, thats all, no paladin behaviours.
You could help Shady Sands with their rad scorpion problem and then rescue Tandi. That seems pretty paladiny to me, considering that they couldn't really pay much. And in Junktown, Killian Darkwater is obviously the good guy and Gizmo is obviously the evil guy, so depending on which side you pick, I'd say that you're either being "evil" or "good". Would apparently have been different if the originally intended ending slides had survived the edit-for-morals, but I didn't play that version. And Sheriff Greene is, as far as anyone can tell, a good guy, while Decker is the bad guy. And the gang in the Boneyard are good guys, while the Regulators are bad guys. So that's no less than four different locations where the player has the opportunity to choose between being either good or evil. Or the player could just ignore everyone and go on with their business of saving the vault, thereby not getting attacked by either side.

At one point of the game, if you're evil the good guys try to kill you, or if you're good the evil guys try to kill you.
I'm going to assume that this means that the player has picked a good or evil side, and that the others know about it. Kind of like getting attacked on sight by rival gangsters in New Reno. Except with only one choice of an evil side, instead of three. And is it just at that one point, or will there be many such points? I'm not holding my breath.
 

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