Hey everyone!
We're definitely coming down the home stretch. Our Producer and lead Designer Chris Moseley has today's update...
Game Update
In the last few months, the team completed implementing all of the Kickstarter Stretch Goal additional chapters including Deja Vu, Uninvited, and the Mines of Mythrok. The game is now a whopping 240 screens, certainly much larger than the anticipated amount when we launched our Kickstarter!
The team is currently finalizing chapters to prepare for beta testing, and has verified 4 of 11 chapters complete. This includes extensive testing/playing through a chapter, noting whether the gameplay, art, sound effects and text are in sync for the theme of the area, squashing bugs, and polishing. This process is complicated as Del will visit some locations repeatedly as he travels through Kal Torlin, with events and NPC’s changing over time. It’s hours of playing and replaying areas but the good news is that the chapters are awesome and capture the look and feel of the original NES Shadowgate!
As well, we've gotten great feedback from the community in our Discord, and impressions from the demo are helping us put little improvements into the game. We appreciate it a ton!
The roadmap to completion still includes: finalizing the remaining 7 chapters and multiple endings, controller implementation, Steam integration, Achievement implementation (we are hovering around 30!), and beta testing.
Our target release date is this summer.