After anthem flops and Dragon age dies!Games released by EA feel soulless. EA absorbs a developer and then releases mimicked products that should be enjoyable but are very boring and drab. I honestly feel that it is a skill unto itself. So... congrats EA?
When will we see the shutdown of Bioware? Next year?
Did this game really sell millions? Did they release the sale numbers at all?We appreciate all the millions of people who came with us to the Andromeda galaxy.
Never heard of EA motive before. Looks like it is run by Jade Raymond and Kim Swift is the design director.EA confirmed that BioWare Montreal merged into EA Motive: https://techraptor.net/content/bioware-montreal-merge-ea-motive
BioWare Montreal, the development team behind Mass Effect: Andromeda, is merging with Motive Studios.
The news was circulating for the past few days that Electronic Arts, the parent company of both studios, would go forward with a merger. Previous reports noted a statement made by CFO Blake Jorgensen during the quarterly EA conference call (transcript here), where he stated that the BioWare Montreal team and the EA Motive team are now in the same studio together.
“We’re building out a new studio in Montreal, as we’ve told everyone. And we’ve hired over 100 people into that studio that are brand-new to EA. This is to build the new IP around Jade Raymond’s team that she’s been building. I was in that studio last month. And it’s a wonderful new addition to our team. And we brought our BioWare Montreal team into that same facility. So they now all sit in one new studio together,” stated Jorgensen.
An official EA spokesperson informed us that the statement is indeed true, and the two teams will be merging.
“The teams in EA Worldwide Studios are packed with talent, and more than ever, we’re driving collaboration between studios on key projects. With multiple major projects in development in Montreal, we are merging BioWare Montreal with Motive Studios. This is an ongoing process, but there are many exciting roles and opportunities for everyone on the team.”
BioWare continues its work on new titles – including the highly-anticipated game, Anthem. What’s coming next for BioWare is very exciting, and we’re thrilled to have Casey Hudson returning to lead the studios in Edmonton and Austin.”
The news of the merger was previously hinted at from several other stories breaking over the past few months, including rumors that BioWare Montreal was “scaled down” after the release of Mass Effect: Andromeda. The game, which according to CEO Andrew Wilson “was a significant contributor” to third quarter sales, received mixed reviews from critics, with most of them heavily criticizing the game’s poor facial animations and graphical glitches. The rumors also noted that possible single-player DLC would be shelved for the game, which would instead only focus on multiplayer content at this time.
The official word of the merger between BioWare Montreal and Motive Studios may be another piece of evidence giving credence to that rumor, although BioWare has continued to patch Mass Effect: Andromeda since the release of the game. The most recent patch, which focuses on mostly multiplayer tweaks, was released today.
BioWare as a division of EA still has two major studios working on projects. BioWare Austin is headlining the ongoing support for the Star Wars: The Old Republic MMO, while BioWare Edmonton recently revealed their newest I.P, Anthem at E3 this year. Edmonton is also working on another title, which many speculate to be the next installment of the Dragon Age franchise. Recently, Casey Hudson returned to lead the studio as Aaron Flynn left.
Motive Studios is currently headed by Jade Raymond, who has been working on an unannounced Star Wars project for the past two years. The game, which has no official title, is described as a “Star Wars in the style of Uncharted.” Motive also has been working with DICE and Criterion on the upcoming Star Wars Battlefront II.
Our last update, 1.10, was the final update for Mass Effect: Andromeda. There are no planned future patches for single-player or in-game story content.
we will continue to tell stories in the Andromeda Galaxy through our upcoming comics and novels, including the fate of the quarian ark.
Could EA (and in turn, "Bioware") be going into the direction of multiplayer games? Maybe it brings more revenue than releasing SP DLC? Not to mention multi is the ultimate DRM.
When will we see the shutdown of Bioware? Next year?
Only value that Bioware have now is in memes.I do hope that cumbucket burns,and all the retarded sjws in it.When will we see the shutdown of Bioware? Next year?
I'm surprised they've lasted this long, but maybe someone who signed off on the sale all those years ago can't bring themselves to shutter it because it would look like they'd screwed up.
The value of the Bioware name has certainly dropped a lot since EA acquired the studio though - I can't see much value in retaining it.
You are wasting oxygen,please stop!Not surprised by them abandoning the game, surprised by Codex joining the circlejerk.
This game had deeper gameplay than anything BioWare ever produced (maybe except Neverwinter Nights). It's expected for the public to ignore that and whine about interactive movie being not as fun as they remember, but I'd expect actual gamers to see that the infamously primitive series tries to do something interesting with gameplay. Sad!
The value of the Bioware name has certainly dropped a lot since EA acquired the studio though - I can't see much value in retaining it.
Patrick Söderlund "sees no reason" not to return to Mass Effect
We talked to EA's executive vice president at Gamescom.
EA's Executive Vice President Patrick Söderlund was in attendance at Gamescom in Cologne recently, and we couldn't resist talking to the man about all things EA, including Mass Effect: Andromeda. When we asked about his views on the franchise right now, and where it needs to go in the future, he had some very interesting things to say on the matter.
"Well I think, my personal opinion is, I think that the game... I usually don't do this, but this is one of those places where I feel like the game got criticised a little bit more than it deserved," Söderlund said. "I think the game is actually a great game. Yes, we have to acknowledge the fact that there were some things that maybe we could have done better, absolutely, but as a whole, if you go in and you buy the game today with everything that's in it today, I believe that that's a game worth buying, personally."
"So that's the first thing I'll say. The [second] thing I'll say is, for Mass Effect as a franchise, that has such a big fanbase, and you know I've seen people saying 'Oh, EA's not making another Mass Effect'. I see no reason why we shouldn't come back to Mass Effect. Why not? It's a spectacular universe, it's a loved [series], it has a big fanbase, and it's a game that has done a lot for EA and for BioWare.
"What we need to be careful though of is, whenever we bring Mass Effect back again, we have to make sure that we bring it back in a really [relevant] way, and in a fresh, exciting place. That' my job, and that's Casey's [Hudson] job, and BioWare and the Mass Effect team's job, to figure out what that looks like, and that we don't know yet, but we will."
Would you agree that some of the criticism it got was unfair?
Nobody is arguing that. Point is, tho, Bioware fans are what is called "storyfag" around here. Gameplay-driven game like Andromeda that pushes story on the second place never had any chance of being well-received amongst them. And, to a point, you can sympathize with them: original trilogy was mainly story-driven, especially second and third game.This game had deeper gameplay than anything BioWare ever produced (maybe except Neverwinter Nights). It's expected for the public to ignore that and whine about interactive movie being not as fun as they remember, but I'd expect actual gamers to see that the infamously primitive series tries to do something interesting with gameplay. Sad!
Nobody is arguing that. Point is, tho, Bioware fans are what is called "storyfag" around here. Gameplay-driven game like Andromeda that pushes story on the second place never had any chance of being well-received amongst them. And, to a point, you can sympathize with them: original trilogy was mainly story-driven, especially second and third game.
Yeah nice gameplayNobody is arguing that. Point is, tho, Bioware fans are what is called "storyfag" around here. Gameplay-driven game like Andromeda that pushes story on the second place never had any chance of being well-received amongst them. And, to a point, you can sympathize with them: original trilogy was mainly story-driven, especially second and third game.This game had deeper gameplay than anything BioWare ever produced (maybe except Neverwinter Nights). It's expected for the public to ignore that and whine about interactive movie being not as fun as they remember, but I'd expect actual gamers to see that the infamously primitive series tries to do something interesting with gameplay. Sad!
Janky animation (which where fixed by now) have shit all to do with "gameplay".Yeah nice gameplayNobody is arguing that. Point is, tho, Bioware fans are what is called "storyfag" around here. Gameplay-driven game like Andromeda that pushes story on the second place never had any chance of being well-received amongst them. And, to a point, you can sympathize with them: original trilogy was mainly story-driven, especially second and third game.This game had deeper gameplay than anything BioWare ever produced (maybe except Neverwinter Nights). It's expected for the public to ignore that and whine about interactive movie being not as fun as they remember, but I'd expect actual gamers to see that the infamously primitive series tries to do something interesting with gameplay. Sad!
Well, he can't trash anything EA has produced so of course stupid peasants just didn't get how great game it actually is.https://www.gamereactor.eu/news/585...+sees+no+reason+not+to+return+to+Mass+Effect/
Patrick Söderlund "sees no reason" not to return to Mass Effect
We talked to EA's executive vice president at Gamescom.
EA's Executive Vice President Patrick Söderlund was in attendance at Gamescom in Cologne recently, and we couldn't resist talking to the man about all things EA, including Mass Effect: Andromeda. When we asked about his views on the franchise right now, and where it needs to go in the future, he had some very interesting things to say on the matter.
"Well I think, my personal opinion is, I think that the game... I usually don't do this, but this is one of those places where I feel like the game got criticised a little bit more than it deserved," Söderlund said. "I think the game is actually a great game. Yes, we have to acknowledge the fact that there were some things that maybe we could have done better, absolutely, but as a whole, if you go in and you buy the game today with everything that's in it today, I believe that that's a game worth buying, personally."
"So that's the first thing I'll say. The [second] thing I'll say is, for Mass Effect as a franchise, that has such a big fanbase, and you know I've seen people saying 'Oh, EA's not making another Mass Effect'. I see no reason why we shouldn't come back to Mass Effect. Why not? It's a spectacular universe, it's a loved [series], it has a big fanbase, and it's a game that has done a lot for EA and for BioWare.
"What we need to be careful though of is, whenever we bring Mass Effect back again, we have to make sure that we bring it back in a really [relevant] way, and in a fresh, exciting place. That' my job, and that's Casey's [Hudson] job, and BioWare and the Mass Effect team's job, to figure out what that looks like, and that we don't know yet, but we will."
Would you agree that some of the criticism it got was unfair?
I personally do not think it's going to come back. It's pretty dead...
I think he's just saying that to calm people.
I personally do not think it's going to come back. It's pretty dead...
I think he's just saying that to calm people.
I think you're right, although there's always a good chance some EA executive decides to launch an online spinoff game based on the franchise. We might see a Mass Effect digital cardgame yet!