EvoG said:
Err, you may correct me if I'm wrong, but since when has any video game had overtly gay characters, or even offered a homosexual option romantically, aside from The Sims, Fable and Troika's games? You don't feel its rather biased of you to single out Bioware as the only "offender", and also rather contentious that Bioware has instituted its "discrimination" as a "rule", that "there shall be NO gay's in our games!"?
This is, I think, a good question. But it will take a few grafs to properly respond.
First, I've been talking about role-playing games, not every type of game in the entire gaming industry. RPGs have plot and character flexibility as a genre hallmark. The core idea is for players to build the character they want and to experience the plot the way they want. This is particularly true for a Bioware game like KOTOR. It has tons of dialogue and marked moral flexiblity, including as a good/evil system.
I've also only been discussing those RPG games like those above which also have romance plotlines. I never applied my statements to for example, an action RPG like Diablo or some kind of FPS with a background story in which "the guy gets the girl" or vice-versa.
As I've said, I'm all for artistic integrity. I'm not saying every romantic story in gaming (or film, or novels) needs to be a homosexual one. I'd find that pretty ridculous, and I think the wording of your question "when has any video game had overtly gay characters, or even offered a homosexual option romantically," shows you have misunderstood my position.
Now, granted, positions in online forums tend to become clear over the course of several posts. So I can see why you'd jump to a conclusion. But I have by now, as in before this post, made it clear that I'm talking about a specific kind of RPG.
So, when the field is narrowed back down to the one I've been talking about: RPGs with flexible character creation, flexible plots, and romantic storyines, there aren't many companies in play, but Bioware is one.
With all that said, I do need to concede that I haven't played every RPG ever made, including Gothic. So there may be some examples I'm not aware of where there's a romantic plot, but it's exlcusively heterosexual. Many RPGs don't have romantic plots at all. Does Gothic? I don't think any Spiderweb games do. Still, within a very narrow zone of the game industry, there may be companies worth singling out other than Bioware.
I'm I biased? I'm not a lawyer out to "get" Bioware. I still buy their games, I just get annoyed with thier romantic plots. I don't think I'm biased to single them out, but I do admit there may be other companies who have the same lack of flexibility in thier games.
And, that said, I also would label those games, and probably those companies, discriminatory or at least exclusionary. As far as no homosexuality being a rule, well, it clearly is. It is deliberately left out of Bioware games. I think that's a fair statement, although you seem to think the word discriminatory is a little more loaded than I do, given the intensity of your response.
For me it just comes down to this: homosexual romance options are left out of what romance plots there are in the game. That's an exclusion, so it's an exclusionary practice. It discriminates against homosexuals, because they can't roleplay what's natural for them the way a hetersexual could roleplay what's natural for them within the context of the game.
I think this speaks to:
EvoG said:
You use words like exclusionary and discrimination. Now maybe I just don't use antagonistic and accusatory words like that myself unless warranted, but you're implying now, as with the "rule", that this is a conscious effort on the part of Bioware, if not Obsidian AND George Lucas ...
I also had a previous post where I talked about homosexuality not being in Star Wars at all and my point not really having anything to do with Star Wars: THE MOVIE. That post made it pretty clear that I was only talking about an RPG in the Star Wars universe. The only link was that both Star Wars and the game had romantic plots.
EvoG said:
Should all games have the option for homosexuality?
I never said they should.
EvoG said:
but at what point are we taking our ridiculous 'politcal correctness' too far?
When all games have the option for homosexuality.
I never suggested every game needs a "gay switch." I never said every book or film needs a "gay edition." That's a straw man, but I don't think you created it intentionally.
Giving every game a gay option would be akin to my example discussing the inanity of importing various real-world races into a coherent fantasy world that had its own races. I really do support artistic integrity.
EvoG said:
At what point is it appropriate, inappropriate or "exclusionary"? Who's to decide? You?
Well, yes. On some level it's me, the customer, who decides.
Let me add that the problem is not that any given homosexual doesn't want to read a story or see a film about a heterosexual or vice versa. The problem is that homosexuals can't be themselves in the role playing games they buy. The other problem is that heterosexuals can't have homosexuality in their roleplaying games if they want it.
Furthermore, even in games with options for homosexuality in romance plots, there always needs to be a heterosexual option too. ALL options need to be there. There are going to be homosexuals who want heterosexuals in their RPGs just like there are some heterosexuals who want homosexuals (especially when they are young heterosexual males dreaming of lesbians.)
EvoG said:
Smells a bit of conceit, ego or controversy for the sake of controversy.
Saying it doesn't make it true.
EvoG said:
None of my gay friends seem to object ...
Oh please don't say I have [fill in the blank minority] friends. Just don't go there.
You are free to do whatever you like, but that is my solid advice.
EvoG said:
its unfair to impose your beliefs on others.
I think the post in which I quoted Jiu's view on in-game homosexuality was the ideal case in point here. I'm just talking about having an in-game option people can use if they want, or not use if they want.
EvoG said:
Should all developers now make sure they arbitrarily include minorities for the sake of minorities? Does it fit the story? Does it require more work for the development team, and, is it worth it if only 1% of the players are indeed gay AND looking for a gay relationship in the game?
I have discussed all of these issues before and firmly support artistic integrity.
EvoG said:
When I first learned that the main character in GTA San An was black, I was immediately leery that Rockstar was creating a token character, as with most female lead games. A tough, hard as nails female warrior in a kevlar bikini? When it turned out that GTA San An was about gangbanging in LA in the early 90's, it became entirely relevent and appropriate, and would've been absolutely ridiculous if the character were white.
I agree. Another win for artistic integrity. Privately I tell myself, though, that several white people do grow up poor and "in the 'hood," and it's not
quite that preposterous to have a white gansta.
EDIT: Hispanics too, and let's not forget girl gangs. And so on. And so forth.
EDIT: Some other edits to fix typos and grammar and such.