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KickStarter Black Geyser, a brand-new RTwP RPG - now in BETA

Discussion in 'General RPG Discussion' started by GreenMagicSpell, Apr 27, 2015.

  1. Bohr Arcane

    Bohr
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    Would have to tread carefully though. Would you want to be widely known as the guy who shut down Black Geyser? The fan backlash could be brutal.
     
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  2. Prime Junta Self-Ejected Patron Vatnik

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    drying... plants

    only plants or also, for example, paint? that would be exciting

    (Okay, fine, shouldn't snark, this is kind of cute actually. Influenced by Baldur's Gate indeed...)
     
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  3. Jimmious Arcane Patron

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    I mean there are some plants that get better when dried but I don't see the applicability in game :P
     
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  4. Prime Junta Self-Ejected Patron Vatnik

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    Alchemy system of sorts. You dry them, then grind them to powder, which you can combine to make other powders, or throw at enemies to cause status effects. Is in the vidya.

    Not quite sure what the drying part adds to the game besides busywork but there might be something.
     
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  5. Mustawd Arcane

    Mustawd
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    Yah, if you guys are expecting anything coherent from these dudes then you’re being fabulously optimistic.
     
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  6. aweigh Arcane

    aweigh
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    Prime Junta mustawd. Jimmious

    from the RPG watch thread:
    very interesting that nowadays investors ask for a Kickstarter as proof of interest.

    in the RPG watch thread he talks about the GREED system:
     
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  7. aweigh Arcane

    aweigh
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    btw this guy is one special snowflake. ArchAnge said this:

    And he immediately got triggered!!!!:
     
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  8. aweigh Arcane

    aweigh
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    i wanted someone to go to the Watch and contact him and ask him to post here on the codex...

    he cant handle the slightest bit of criticism.
     
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  9. Mustawd Arcane

    Mustawd
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    Barnabas

    This.....is actually quite an interesting resource management mechanic.

    Still, I look at the overarching narrative and that shit is still a mess. It'll prolly be one of those things that will release, maybe look nice, but then you realize the world and dialogue are utterly retarded.


    Yah, this is probably why he's on the Watch instead of back here.
     
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  10. Lhynn Arcane

    Lhynn
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    I like my indie developers easily triggerable. Its no fun when they just play ball.
     
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  11. norolim Cipher

    norolim
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    Running animation:

    [​IMG]
     
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  12. hello friend Arcane

    hello friend
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    No, no, no. It's fine as it is.
     
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  13. Lhynn Arcane

    Lhynn
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    second this, it adds to the charm of the game. Black Geyser would not be the game it is without akward translations and drying.
     
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  14. Projas Information Superhighwayman Patron

    Projas
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    Unbelievable. No Crushmaster, no buy.
    :keepmyjewgold:
     
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  15. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    The greed thing sounds like a mechanic guaranteed to piss people off tbh. How do you even come up with that?
     
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  16. Bumvelcrow Bellator Sempervirens Patron

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    Codex 2013 Codex 2014 Make the Codex Great Again! Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    That's a shame. I presume somebody took them aside and suggested that they were in danger of not being taken seriously. It looks like Crushmaster is now Highlander, which should trigger any Scots who have tuned in.

    Now, do I have enough Baldur's Gate spiritual successors or do I need to back this?
     
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  17. Mustawd Arcane

    Mustawd
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    My bet?

    Communism.

    It’s your typical anti free market stuff.
     
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  18. Projas Information Superhighwayman Patron

    Projas
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    Foolish endeavour, they were never in any danger of being taken seriously. Might as well have embraced it.
     
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  19. Viata Arcane

    Viata
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    What? Crushmaster was their selling point. Fuck this shit.
     
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  20. Kyl Von Kull The Night Tripper Patron

    Kyl Von Kull
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    You think so? IMO it’s the most promising aspect, aside from crushing up white powder and snorting it/sharing it with straight laced enemies to make them overdose. The greed thing seems like it will irritate people, but may also end up being profoundly satisfying. I wish more RPGs would come up with weird mechanics that make the world a lot more reactive to your play style. It’s a fantasy world, why not make the metaphysics part of the game? Plenty of people were pissed about the spirit meter in MOTB and the timer in Fallout because they forced you to play differently and that was great.

    The game punishing you for vacuum cleaner behavior (the way everyone plays RPGs) could be kind of cool. Asking for a bigger reward becomes a real trade off: do I need this money so badly that it’s worth raising prices across the board and creating more enemies? Of course, they’ll probably fuck up the execution. Still, they’re following the right impulse. What’s the point of building an elaborate fantasy world if it’s just going to play like reality + potions and fireballs? Any effort to make fantasy RPGs more fantastic should be applauded, even if the developers don’t otherwise come across as the brightest bulbs.
     
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  21. norolim Cipher

    norolim
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    Yeah, make the defeated enemies drop loot and then tell players they can't have it? That's the stupidest mechanic I have ever seen.
     
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  22. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Sure, the time limit and spirit meter triggered people, but ultimately they just meant you have to play faster.

    This mechanic potentially turns every item pick up into a cost-benefit analysis (should I pick it up or not?), making the game slower. It's like playing with a very harsh inventory weight limitation that has weird side effects.
     
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  23. aweigh Arcane

    aweigh
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    Wizardry and Elminage discourage mindless looting... sometimes the possibility of a trap springing were simply too overwhelming to your current party state and the risk of losing or injuring half your party, or simply the prospect of an instant wipe was more than enough to prevent "vacuum cleaner behavior".

    PoE could benefit from more trapped chests and more curated loot placement; actually a simple fucking weight system or limited Inventory slots would be more than enough to prevent hoarding 22 Full Plates. (The stash toggle doesn't count because it wasn't designed to be played with a limited stash).

    Any mechanic that discourages "mindless behavior" and forces the player to stop and think and consider choice versus consequence instead of playing on auto-pilot is good however I doubt these jokers will deliver.

    I'm a big fan of inventory limitations as well and I think it helps prevent degenerate gameplay.
     
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  24. Mustawd Arcane

    Mustawd
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    Reread the greed thing. Makes no sense. How would greed infiltrating the kingdom make merchants go out of business?

    Things being more expensive would just allow them to sell it higher, no?

    Again, I stand by what I said before. This shit is armchair/internet socialist/communist logic.
     
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  25. Chaotic_Heretic Dumbfuck! Dumbfuck

    Chaotic_Heretic
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