Krice
Arcane
- Joined
- May 29, 2010
- Messages
- 1,648
I don't. I'm doing this because I like programming, and also game design in a way. If you like something you don't need any "motivation" to do it.Still interested: How do you keep motivation working on very long projects?
So, I refac... changed the way brush is moved to the pad. It made more sense to use the current brush as a temporary which you can then move to the pad if you want. Previously the brush was moved to the pad when you copied it from the selection, but I realized the pad would just fill up and it could be tedious to remove brushes from it. However, remember what I said about saving and loading? Eh.. I don't have save and load for this kind of situation. Tiles are saved as a tileset, with old school byte save directly to a file. I may need something more advaced for this. Maybe it's time to look for some kind of library that can compress files while at it. Just not a big fan of using external libraries.