Sranchammer
Arcane
Call me when they allow me to press F to rape in exchange for temporary sanity boost
suggesting that the Japanese code only partially was to blame. I'd say that had the initial brutality and rumors not got around, then even fewer Japanese would have killed themselves.
So tl;dr US and allied troops shot those surrendering and prisoners and this in turn led to a fear of capture by the Japanese which in turn made them more reluctant to surrender. This of course would only enrage the US troops further seeing this 'fanaticism' and they'd be even less reluctant to take prisoners!
The proof is the statistics. The US command was actually annoyed at the lack of prisoners as it was around 1 in 800 at one point which hurt intelligence gathering.
I'd say that had the initial brutality and rumors not got around, then even fewer Japanese would have killed themselves.
BTW, if you've never seen them I'd recommend giving Clint Eastwood's Flags of Our Fathers and Letters from Iwo Jima films a watch. Both are about the battle of Iwo Jima and based on true stories, but from opposite points of view. In those films you see both the best and the worst of both sides. There was a part where some Japanese soldiers surrendered, and the American G.I. didn't want to deal with it, so he just killed them. I don't know if that specific part is true, or if Clint Eastwood just put it in regardless, but I'm sure stuff like that did indeed happen, but understandably it is poorly documented.
All Treyarch's COD feature more violence than mainline COD's, BLOPS 3 may be an exception but i don't remember since it's been a while since i played.Personally, I prefer the dark and gritty style Treyarch used when making WAW. This game portrays war more accurately and horrifically than any other game in the COD series. You can gib people into parts, bayonet them, run over them with tanks, light them on fire with a flamethrower... and the character will scream in a realistic manner as it burns to death. This is a far cry from every COD game since then, where there is no longer and gibbing or gore, barely any blood, and no screaming of the characters. When you kill someone nowadays in COD, the character model just slumps over dead with maybe a grunt at best. This is giving the children who play COD a very unrealistic depiction of what war is about. WAW may not have been completely realistic either, but it was closer to the truth.
Wut?
You recommend movies to learn about history when it's hard enough to get truth out of fucking documentaries?
The entire film medium is compromised. Read books or shut the fuck up.
All Treyarch's COD feature more violence than mainline COD's, BLOPS 3 may be an exception but i don't remember since it's been a while since i played.
Is it still a modified quake 3 engine?
Is it still a modified quake 3 engine?
it would be for the best if it was, because it would have that old gameplay feel
It's being made by Sledgehammer games, they've made Modern Warfare 3 and Advanced Warfare previously, i'm kind of dissapointed that Infinity Ward, the ones who made the original are not making this.
I want to play as negro gestapo officer
I want to play as negro gestapo officer