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Editorial Challenge vs Frustration: Bloggin' on Time Limits

Malpercio

Arcane
Joined
Dec 8, 2011
Messages
1,534
Videogames are not the real word.

Otherwise, i'd be in jail.
 

Phelot

Arcane
Joined
Mar 28, 2009
Messages
17,908
I don't like being rushed in a game, but I don't mind limits like in FO, mostly because it barely WAS a time limit. Well... it was, but despite taking my time, I never even came close to losing due to time.

What I really hate are false time limits, like "OMG THE SHIP IS GONNA BLOW!!!" and everything shakes and alarms go off, but despite everything, the ship isn't going to blow, nor are the orcs really going to invade if you don't hurry up. That's just lame. Don't do it!

I believe the problem is that every quest needs to be epic and often times the easiest way to make something feel epic is by claiming time is limited.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
I don't like being rushed in a game, but I don't mind limits like in FO, mostly because it barely WAS a time limit. Well... it was, but despite taking my time, I never even came close to losing due to time.

What I really hate are false time limits, like "OMG THE SHIP IS GONNA BLOW!!!" and everything shakes and alarms go off, but despite everything, the ship isn't going to blow, nor are the orcs really going to invade if you don't hurry up. That's just lame. Don't do it!

I believe the problem is that every quest needs to be epic and often times the easiest way to make something feel epic is by claiming time is limited.
This.

I hate time limits myself, but sometimes shit just doesn't work without.
 

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