B wins with 7 votes, A had 5. So circle the village and then go to Qoor. Maybe you can come back later
13 – Arrival at Qoor
You decide it would be prudent to avoid entering the ruins until you know more, or are better equipped at least. You no longer trust the water found in the nearby brooks, better go to Qoor and ask for information before braving a potentially contagious dead village. But you could circle the village once, try to see if you can find some other clues. And you do find one. A very strange clue in fact.
On the other side of the village you find a decrepit, broken cart. The interesting things are the skeletons of the mules and of the driver. The mules were still attached to the cart when they died. The driver is on the cart, still keeping the reins in his hand. It is as if both the driver and the mules died instantly. It does not seem at all the work of a plague. Were they ambushed maybe? The clothes are almost completely decomposed, there's no way to know if the driver was stabbed. But it is strange that the mules are dead too....
You do not know what to make of these findings, but they reinforce your idea that you need more information before braving this place, and better equipment maybe. And so, you set your course due south, towards the small hamlet of Qoor. After a few hours of march, the forest is vibrant with life once again, and you start to relax. Those ruins felt.. wrong somehow.
You travel in the forest for another three days. The journey is pleasant and uneventful. The forest is still calm and full of life and so your mood lifts. According to your calculations you should reach the village before the evening. Considering that the weather has been clear, and not too warm, you think you will have no problems crossing the river. As you calculated, around mid-afternoon you reach the riverbanks. And stop abruptly.
On the other side of the river you see the village of Qoor. Or what is left of it. The burned down husks of the houses and farms are still smoking. The entire village is a burnt ruin. Immediately, you hide behind a wide tree. Whoever did this was here not long ago. Considering the fact that the houses are still smoking, you estimate this was done at most yesterday.
You are utterly appalled. Who could have desired to burn down a peaceful hamlet of hunters and farmers? To what end? And what of the villagers? Were they killed? Did they escape? Are the attackers still here? You have no doubt you would be in great danger if you met them!
After a few minutes you have regained your composure, and carefully look around trying to avoid been seen. The village is burned down to the last house. You have no idea if some clues could be found there, or what happened to the villagers. You see no living soul, but then again the villagers could be on the far side of the village, or hiding in the woods. Or so could the attackers, of course.
You think it's strange that you did not smell anything, then you realize that the wind is going south. You had no way to smell this... The river is rather shallow here, you would not have trouble crossing, but you have no idea if some attacker is hidden on the other bank, looking maybe for incoming people.
You are on the northern bank of the river just north of Qoor. It is mid-afternoon, and the sun will soon set.
What are you going to do? (Open update)
This is an open update because there's simply too many things you could do. You could change course and flee immediately, or try to cross the river and enter the village, or take a wide berth of the village and approach from another side. You could go back to the ruins from before. Or a hundred other things.
If you have specific questions, feel free to ask. If it's something Kyoss can see, smell or otherwise know, I will answer.
As usual, make a proposal and put a number to it to help me count, thanks.