Ok, this time the shop went a little less smooth but I hope you will agree with what I decided. Average you wanted to spend was 4.88 silver. 3) got 15 votes, 9) 13 votes, 2) 11 votes, 6) 10 votes. Then, 8) and 4) got 7 votes, but only 67 coppers were left. But, other 5 people voted for 7), the other legs, that cost only 1 silver. So, since all in all 12 people voted for legs, you'll get 7) and spend 5 silvers and 20 coppers. I think it's a good compromise.
Also, at the end of the post and in the post about nations at the start of the thread, I give you the map of Eskal. Hope you like it, took a few hours...
24 – An afternoon at the tavern
You try a lot of armors and boots, and haggle with the owner. Or try to at least, since you don't know how to do it effectively.
In the end, you buy:
- An excellent pair of traveling boots
- A small purse of leather
- Leather gloves
- A studded leather jacket, covering your torso and arms
- Leather pants
(You spend 5 silvers and 20 coppers)
You thank the owner and leave. You go back to your room at the inn and decide to put on the boots, the gloves and the leather pants. The studded leather jacket would be a bit out of place in a tavern, so you leave it in your room. Same with the sword, you do take your dagger with it though. You consume a hearty meal, and then in the early afternoon you depart for the tavern.
The tavern. This strange, alluring and often troublesome place in the stories of your father, where adventure, food, drinks, laughter and a black eye can be found most often! You are quite impatient to get there and see for yourself what awaits you.
You arrive around 3 in the afternoon, just as they are opening up. Your plans are to stay the entire afternoon, and the evening too. But you decided it was best to come here in the afternoon, to get a better idea of what is in store for you before the evening begins. After all, in the stories of your father, the most fun was to be had in the evening. Fun in every possible way of course. Better take a look in the afternoon first.
As time passes, clients start to trickle in and you observe what kind of people are here.
You notice in a corner a group of soldiers obviously off-duty. They are rowdy, and are drinking heavily. They seem to be quite cheery, and should be easy to approach. But you wonder about what you could tell them.
At a large table right in front of the entrance you see a large group of villagers. They seem to be regulars, and are mostly normal villagers of all kinds and trades. Sometimes one leaves, but soon another takes his place
At a smallish table near the tavern counter you see what seem to be a group of merchants. They are talking with a low voice, and a serious expression on their face. Most likely business, which could be interesting, provided you manage to get into the conversation.
Finally in a corner you see a small table where two men of middle age are seated. You notice that they appear to wear rather expensive clothes, and they talk quietly between themselves.
What do you want to do? (Open choice)
There are simply too many variations, you might want to try a hundred different approaches. Make a proposal and put a number on it, or vote for another proposal. Keep in mind that depending on what you do and how long it takes, some patrons may leave...
Map. I suggest you enlarge or download it