Agree with this. But we should keep in mind that the voice was surprised we even found the house, it could be that the shard negated the magical confusion/protection it was guarded with. So although it may be 'evil' it has its uses and we should carefully weigh up the pros and cons when using it or before giving it away. So I would prefer to hang onto it even if we don't keep it on our person (and we have lived in the same house with it our entire lives, after all). And not all voices that appear to be innocent children are necessarily trustworthy, perhaps the voice would prefer it if we weren't protected by the shard?C - I think we should 'fess up. We're very quickly reaching a point of no return regarding hiding this shard from our superiors. Up til now I think we can reasonably say we didn't want to bother anyone with it until we knew more and at most they would be mad, but no serious consequences. If we continue to hide the shard now that its magical nature and relationship to Avarlos has become obvious and we are found out, then say goodbye to Lord Medah and Irene if we aren't killed for treason.
If we come clean now, and only tell a select few people (Irene, the general, Lord Medah/Jacob but only in person) then we will probably be allowed to take the lead on researching it. We will also have much more resources and knowledge at our disposal than we would alone. I know a lot of you are gung-ho about learning magic, but keep in mind that Vernydar said this is quite a slim possibility and I'm not sure that blindly using an evil artifact that old spirits of Avarlos? seem to hate is the best way to go about it.
1 - We've had this thing for months, hanging on to it until we finish our survey should be fine and may tell us a bit more. But, if Irene wants it, hand it over. Demonstrate our loyalty.
c - Let's check out the exterior of the keep and then the halo to finish our survey. If there's still daylight we can check out the low buildings in more detail.
Extra note: If Irene or Kyoss has some paper, we should copy any glowing symbols we see. If not try to memorize them for now.
But She did not think you would find this place, so maybe She will be angry and do something.
At this point it's hindering us to keep the shard hidden, and we should give the shard to Irene so she knows we're trusting her completely. And because we don't need it on us now that we know it's probably going to hurt us - or at least cost us the goodwill of these magic users we really want to befriend. Keeping the shard is going to do more harm than good right now.
Additional actions:
I also recommend we...
Additionally - with Irene - we should have a conversation with the scholar where we kindly, directly, and thoroughly explain to him where he is, who he answers to, what his responsibilities are, and what his priorities are. We should also explain to him that while we need someone with us to assist us in matters of lore, we need some trustworthy and responsiblebecause we can't afford liabilities. He'll get plenty more chances, if he keeps his shit in order.
- Ask the scholar about the Third House of Avarlos.
- Try to learn the writing system of Avarlos from him when we have the chance. Since we can understand the language, all we need to learn is how to read, which should be very doable with our high literacy and int.
- Invite Irene to learn Avarlos writing with us.
- Ask about our mother's school.
- Use our interest in lore to get the scholar the fuck away from anyone he might blab to.
- Ask Irene if she's been briefed on the classified information about magic and try to petition Lord Medah for it.
The scholar may be a tool when it comes to protocol and shit, but if we explain it directly, he should get the picture. If this fails, we defer to Irene for other solutions.
Well that was not quite what I expected, but still good stuff. Few things did catch my eye."Also, She is not here. She had things to do elsewhere, and She told me not to open the door to anyone. But She also said that nobody would find this place. Maybe it is because you are carrying that THING. I do not trust you."
"She said that people were coming and that they would come into the central courtyard as well. She said She would tolerate that, and let you people look around. If you behaved. But She did not think you would find this place, so maybe She will be angry and do something."
Who is this "She" that the voice is talking about? But the voice is still speaking.
"She said She would tolerate you, but if you desecrate the Third House, She will make you stop. And you will not like that."
"I think you are a bad man, but I wanted to tell you not to desecrate the Third House. And to go away, I'm not opening the door. But if you are not a bad man, I will tell you another thing. That THING you are carrying around will Eat you inside. If you are not a bad man and just found it, stop carrying it around."
I think he/she is telling the truth, maybe not all of it. BUT here is the thing its most likely a key to solve a few things. First so far it has had positive effects on us outweighing all the negatives. Second why didn't the child talk to Iriene she without a shard should be a good person then. And wouldn't it make sense for the voice to convince Irine that we with the shard are a danger. Or the shard has made Kyoss more aware of unnatural things while people without it are oblivious.That THING you are carrying around will Eat you inside. If you are not a bad man and just found it, stop carrying it around.
You know what? I'm going to propose an additional action. Before we leave, can we go around copying down all the tombstone carvings? If we don't want to risk pissing off whoever it is, we should probably not come back to this mansion again. So let's lift the writings off the tombs and bring them back outside where the scholar and study them at his leisure. If we bring the scholar back in to make copies, the whole venture should go faster. Vernydar, how many tombs are there in total, and how much writing is on there? How long would it take for one person to copy down all of them?
Musings: From this most recent turn of events, it seems like "She" is the wielder of the white/yellow/red flames, and "They" are the wielder of the blue/purple flames. "She" and "They" are enemies, hence why Kyoss is regarded as a bad man and why the blue/purple flame animated skeletons are being imprisoned by "She". This might have something to do with the two units killing each other. Perhaps the unit using blue/purple flames ambushed and killed the unit using white/yellow/red flames in their sleep, and only their magic user survived?
Maybe we should hold the shard in our hand, unwrapped and ask it what is it and what does it want? If it worked for the door...
Sorry about that, its been changed.
Is the Halo within throwing distance Vernydar?
Anabanana, then if we free the skeletons, they should be on our side?
You know what? I'm going to propose an additional action. Before we leave, can we go around copying down all the tombstone carvings? If we don't want to risk pissing off whoever it is, we should probably not come back to this mansion again. So let's lift the writings off the tombs and bring them back outside where the scholar and study them at his leisure. If we bring the scholar back in to make copies, the whole venture should go faster. Vernydar, how many tombs are there in total, and how much writing is on there? How long would it take for one person to copy down all of them?
Maybe half an hour, it's not that much.
Musings: From this most recent turn of events, it seems like "She" is the wielder of the white/yellow/red flames, and "They" are the wielder of the blue/purple flames. "She" and "They" are enemies, hence why Kyoss is regarded as a bad man and why the blue/purple flame animated skeletons are being imprisoned by "She". This might have something to do with the two units killing each other. Perhaps the unit using blue/purple flames ambushed and killed the unit using white/yellow/red flames in their sleep, and only their magic user survived?
As for learning how to read Avarlos' language, it is possible but quite a pain. Consider it a rather hard skill.
Anabanana, then if we free the skeletons, they should be on our side?
You're right. Let's throw the metal shard at the skeletons and see what happens.
Anabanana, then if we free the skeletons, they should be on our side?
You're right. Let's throw the metal shard at the skeletons and see what happens.
Seriously, though, I'm in favor of throwing a rock at them. If this is a necromantic amulet, we might just start a sequence of events that bring us closer to black magic.