ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,269
I guess Paizo elves are more interesting.Thought I read somewhere that he was sick of working on games with elves and shit
I guess Paizo elves are more interesting.Thought I read somewhere that he was sick of working on games with elves and shit
It gets worse:
Not enough leather straps and belts if you ask me.
I trust MCA more with writing waifus than black people
Damn Avellone.
What the fuck happened? Where did everything go so wrong?
He doesn't. He just chooses to do it.Damn Avellone.
What the fuck happened? Where did everything go so wrong?
He can't make an RPG by himself; he has to work with whatever's on the market.
He doesn't. He just chooses to do it.
He doesn't want to lead any project.
Lead What?He doesn't. He just chooses to do it.
He doesn't want to lead any project.
He's the lead on the System Shock reboot.
Lead What?
He doesn't. He just chooses to do it.
He doesn't want to lead any project.
He's the lead on the System Shock reboot.
Being creative lead of a conservative reboot is kinda hmmk.
Avellone's gain is our loss. Planescape: Torment was the combination of an excellent existing D&D setting with Chris Avellone's personal vision, made possible by a heavy time commitment to a single project.He's dealt with enough shit throughout his life; if he wants to relax, what's wrong with that?
*Lead Narrative Designer. Creative Lead is Stephen Kick.Lead What?
Creative lead.
Not sure if I will get a kick out of that game, though.*Lead Narrative Designer. Creative Lead is Stephen Kick.Lead What?
Creative lead.
If I owned RPGCodex, I would redirect it to a gay porn site and watch the whining from afar.That orc looks G.A.F.