Am interested, looks really nice. I just hope they won't make it too simplistic and popamole. Setting is awesome IMO. I'd like to know where do they get their inspiration from mechanics standpoint. Like are they inspired by Dwarf Fortress and want to build something fairly complex, or will this be simplistic next gen builder like those new games "inspired" by Dwarf Fortress but actually shit. Minecraft like etc. Dwarves...
I already mentioned it elsewhere but so far it seems they want to focus on what made DF FUN. The simulationism is in, the all kinds of things that can go wrong and fuck you over are in (cultists, elder god machinations, communist revolution), building large contraptions is in (it is steampunk after all), using close to real-world geology and biomes is in (yes, this has tetrahedrite and not generic "copper ore" like gnomoria).
Currently in my opinion, this is the most likely game to succeed at cloning and possibly improving the concept out of games aping DF. Gnomoria entered beta when gnomes are mindless automatons with only skills, individual names and sprites giving the illusion that they're not. Spacebase DF9 looks better and promising in some areas (it also tries to simulate colonists) but generic matter used for building everything, even if justified within the space opera setting, reeks of dumbing-down. Rimworld is a wild card, although quite promising in a few aspects. DwarfCorp could just be a 3D gnomoria with a corporate dwarf twist so nothing special. The rest like Towns are not worth mentioning. Well wait, there was one other game but it had minecraft-style faux-retro aesthetics and I don't have much faith in it if only because of that.