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Review Club Skill Ineptly Reviews Star Wolves

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
Tags: Star Wolves; Xbow Software

The first non-Russian Star Wolves review has come online, <a href=http://www.clubskill.com/?view=article&article=533>written by someone with an extremely diminished capacity for intelligence</a>, giving the game an undeserved low score of 4.6/10.
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<blockquote>Another annoying aspect is the 3D element. “What the hell are you on about?” we hear you shout. Well, the fact that the game is 3D causes a lot of mapping problems. The point and click element to it becomes hugely frustrating when you're trying to get your fighter to attack an object, but the game recognises your click as a moving command…but half way across the galaxy! If you're caught up in a battle and your trying to quickly command your fighters to do different things, it becomes somewhat annoying when you find one of your ships has flown half way across space because the game recognised your click as a ‘move to the other side of space’ command.</blockquote>
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Control problems? All you have to do is to highlight the enemy, causing a big red box to appear on the unit you're highlighting, and right click it accordingly. Alternatively, you can right click the enemy unit tab (displayed in red) on the top-right of the screen. If you're trying to navigate your ships on a longer range, just use the map. That's what it's for.
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It's always amusing when reviewers allow their own high degree of personal ineptitude to cloud their criticism of the game, displacing blame.
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<blockquote>When you're floating in around space, you’ll have a calm operatic blend of flutes playing behind you – but as soon as you hit a battle, the music will change to an exciting fast paced tune - its just a shame that the game moves so slowly.</blockquote>
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Bullshit.
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<b>Controls 4/10</b>
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It's a point and click system. How asinine do you have to be to find it confusing? This is in contrast with their Freedom Force, which garners a 10/10 in Controls, despite the fact that the control interface is utterly and exactly the same. Now, for one last nugget of gold:
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<b>Lastability 1/10</b>
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Lastability isn't a word, cretin. It's <b>longevity</b>.
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space captain

Liturgist
Joined
Jun 18, 2004
Messages
343
Location
U. S. of Fuckin' A. ...and dont forget it or we'l
what a retard

all you have to do is rotate the camera so that you are looking at everything from a top view, then wherever you click is exactly where your ships go to... it appears that trying to plot 2d movement graphs in 3d space is still beyond the ken of some people

and these people should not be reviewing games
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
I know a lot of people who are currently playing, and enjoying Star Wolves, me included. It's a damn good game. That just needed to be said.
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
I don't think there's anything on the level of Star Wolves. It's pretty much the best game in the space rts/rpg genre.
 

Otaku_Hanzo

Erudite
Joined
Oct 19, 2003
Messages
3,463
Location
The state of insanity.
Yeah, not too many space RPGs out there to begin with, let alone RTS/RPG hybrids. It's a really good game. Just don't expect too much depth in the non-linearity. Still the possibility of editing is there, I'm just not sure how deep it can go. Be nice to start seeing mods come out for it.
 

germx

Novice
Joined
May 28, 2004
Messages
33
Location
Sweden
When you're floating in around space, you’ll have a calm operatic blend of flutes playing behind you – but as soon as you hit a battle, the music will change to an exciting fast paced tune - its just a shame that the game moves so slowly.

Hmm... i guess he didn't find the 4x time speed button :?
 

operf1

Novice
Joined
Aug 25, 2004
Messages
34
Location
Russia
Barghest said:
I'm going to buy this game just to piss them off.

Didn't someone mention that there are a couple of other games like this on the market? Space RTS/RPG?
Well, there is Nexus: The Jupiter Incident
Not quite a RPG, but worth looking anyway. The battleship that is fighting 4 enemies at one time, each turret shooting independently, abordage teams, research trees, etc.
 

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