Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Codex Interview with Afterfall lead designer

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,350
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Wow, nice that my interview attracted so many of you devs. You should definitely stay, we might be a bit rough sometimes [as Elwro said, don't click the links :lol: ], but we can be a good source of inspiration and most here seem to be pretty interested in your game, too.
 

OSK

Arcane
Patron
Joined
Jan 24, 2007
Messages
8,115
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Section8 said:
Well I don't know how much investment Laid back gaming has, but they are not using a publisher at all, and selling their games on Steam. I didn't know you need $200K to develop with Source and use Steam.

I didn't think Dropship was using source? You don't need to license source to use Steam as a distro, and it would make a lot more sense for their publishing business model to involve a cut of the takings rather than a prohibitive fee up front. I call shenanigans.

You only get to distribute over Steam for free IF you use Valve's engine.

So why choose Steam? I have chosen Steam because if you buy Valves engine to make your game with, you get to keep 100% of what you sell on Steam. That's right 100%.

http://www.rpgcodex.net/content.php?id=130
 

Morbus

Scholar
Joined
Nov 2, 2006
Messages
403
cardtrick said:
Shannow said:
ps: nobody I know actually finnished Arcanum...
Blasphemy.
Not surprising. I don't know a single person that has even heard of the game... Well, except for my PnP group, of course, but those heard of it through me.
 

Shannow

Waster of Time
Joined
Sep 15, 2006
Messages
6,386
Location
Finnegan's Wake
Morbus said:
cardtrick said:
Shannow said:
ps: nobody I know actually finnished Arcanum...
Blasphemy.
Not surprising. I don't know a single person that has even heard of the game... Well, except for my PnP group, of course, but those heard of it through me.
Well, only one friend and I played the game (in my circle of friends.) And not wanting to derail the thread but we both didn't stop because of the atrocious combat/gameplay or the completely messed up balancing or any of the various other enervating issues but because of gamebreaking bugs. Well, I'm actually not sure if it was a bug with me but I couldn't continue and at that point I didn't want to either.
I never understood what so many codexers see in that game.
But this is about Afterfall which will be extremely complex but completely bug-free with enticing gameplay, eh? ;)
 

OSK

Arcane
Patron
Joined
Jan 24, 2007
Messages
8,115
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Shannow said:
I never understood what so many codexers see in that game.

A great setting and pretty much the greatest example of choices and consequences in an RPG EVAR. It also happens to be my favorite RPG.

On topic:
The game looks promising. Hopefully these guys can deliver.
 

ricolikesrice

Arcane
Joined
May 11, 2007
Messages
1,231
....

the interview and infos on their site concerning gameplay sound really good, but i ve heard the same stuff many, many times before. except that in terms of hype-BS... they already match or even beat bethesda and carsten strehse....

what lowered my interest drastically was the godawful writing, story and world-descriptions on the site. maybe translations are to blame, i dunno but i felt like reading a 13 year old thinking up a new PnP campaign when browsing through that part of the english site.

but who knows, good luck to them anyways.... its not like F3 will have better story/world/writing either ^^
 

VonVentrue

Cipher
Patron
Joined
Jul 16, 2007
Messages
814
Location
HPCE
Divinity: Original Sin Wasteland 2
A decent interview, the very fact they are ambitious to create something memorable and seem to understand the basic principles of role-playing games is a good sign.

All that remains is to wish them luck. Hopefully, Afterfall won't turn into vaporware.
 

Cycloptis

Scholar
Joined
Feb 12, 2006
Messages
127
Location
Dead
As rico pointed out, one of the [few] things that worries me somewhat is the writing, mostly on the website. Hopefully they'll take some greater care with the in-game writing, or at least amass the funds for a good translation.
 

kolos

Novice
Joined
Aug 4, 2004
Messages
7
Location
Poland
I can promise you guys that this game will be shipped...but this will take much of our time :P

Thanks for all comments. Cheers.
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,400
Location
Jersey for now
Dude, it better be good cause you got my hopes up like a teenage boy's erection.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom