metallix said:Cliches are not always that bad, really. Torment had this same amnesia cliche, so what? The game was perfect in every aspect, and had a very unusual plot, despite this blatant cliche.
metallix said:Cliches are not always that bad, really. Torment had this same amnesia cliche, so what? The game was perfect in every aspect, and had a very unusual plot, despite this blatant cliche.
If I understood correctly, you don't have to click "over and over again", if you don't want to. It looks like they have implemented a queue system where you can buffer actions, if you wish or wait for your turn think about what would be the best course of action and only then make your move. It sounds like turn based combat, but without the "end turn" button - your choice of action acts as a end of turn input. I guess we'll have to wait for demo to see how good/bad this sytem works.Roqua said:The combat system question wasn't a good answer IMO. Strategy lies in choices, options, and decisions. If you can play as a RT game by just clicking over and over it sounds more like Diablo hack n' slash that pauses after an action than a true strategic TB game. It also leads me to believe the combat model is the hordes of weak enemies model, which i can't stand. Of course, I would rather have much less, but much more strategic combat. Clicking over and over just doesn't do it for me.
IMO if you aren't going to do TB right, might as well not do it. RT or twitch lends itself much better to the hack n' slash hordes of weak enemy model much more than TB.
Of course I could be, and hope I am, wrong, but that is what the answer seems to insinuate to me. Then again, begars can't be chosers I quess.
DamnElfGirl said:The game sounds great, and for the record, the graphics look more polished than the Spiderweb games.
Yeah, yeah, I know people like to make a "fantasy world that discourages female adventurers" and all that crap
Shevek said:DamnElfGirl said:The game sounds great, and for the record, the graphics look more polished than the Spiderweb games.
Yeah, yeah, I know people like to make a "fantasy world that discourages female adventurers" and all that crap
Well, I don't. But I'm sure if you are a young, sexually repressed male you may very well go for a fantasy setting where you have some sort of edge over the opposite sex.
DamnElfGirl said:Shevek said:DamnElfGirl said:The game sounds great, and for the record, the graphics look more polished than the Spiderweb games.
Yeah, yeah, I know people like to make a "fantasy world that discourages female adventurers" and all that crap
Well, I don't. But I'm sure if you are a young, sexually repressed male you may very well go for a fantasy setting where you have some sort of edge over the opposite sex.
Apparently, the overly-patriarchal fantasy world is more "realistic" and "gritty" than a more egalitarian world. At least, that's what I've been told. I'm not sure why it's important to preserve patriarchy in a world in which the laws of physics are regularly broken, but, y'know.
I don't mind playing male characters in some games, like adventure games. I was okay with The Nameless One, simply because Torment kicked ass. But really, if you have an RPG that cares about player choice in character development, let us pick our damn gender.
bryce777 said:Personally, I prefer to play as a teenage girl with large breasts.