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Game News Combat RPG of 2004 Delayed To May 2005

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
I've been playing the last Beta Weekend Event in Guild Wars. LOTS of new changes, that I think some of you naysayers will be happy with. They're completely redoing the way skill points are calculated and you don't have to make multiple characters to learn all the skills you want now, either, as you can get as many skills as you want on a character now, and you can change your subclass later in the game. We'll be seeing that in retail.
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,547
Exitium said:
They're completely redoing...
Why is it that MMORPG's seem to "completely redo" everything every once in a while? I mean what, it took them this long to realise it sucked?
 

PennyAnte

Liturgist
Joined
Dec 10, 2004
Messages
769
Location
Here instead of playing an RPG.
Why don't they just go classless and have this huge, categorized pool of skills players can learn as they get the XP? Seems more logical to me.
 

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