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Cosmo D's OffPeak universe

Discussion in 'Adventure Gaming' started by Verylittlefishes, Jun 29, 2020.

  1. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    [​IMG]

    I can't stop thinking of Off-Peak universe after playing. Surrealism and capitalism, weirdness and the infinite river of music. And also the trippy visuals. You can say this is a walking sim, but it is not. It is the statement of something big.

    Dunno, I've tried to understand why is it so, I went and read the interview with this guy who is classically trained violin player turned solo gamedev. And there is something very important here in his work, something reminding of Kentucky Route Zero, of Twin Peaks or whatever good and unusual comes to mind.

    [​IMG]

    But Off-Peak is not mimicking anything. It's original. And it's cool. This world now lives inside my headspace, like the memory of some definitely terrific jazz improvization.

    [​IMG]

    Buy it, you artistic types. Short and cheap. Recommend with all my heart.



     
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  2. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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  3. Quilty Magister

    Quilty
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    I've only played the first two games in the series; they're amazingly atmospheric and, well, there's no better word for it - immersive. I got pulled into this strange world and the lives of its denizens immediately. The music, the dialogue, the characters... All of it will stay with you.
     
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  4. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    I've replayed the Off-Peak after the Tales, and this is very refreshing loop closure.

    And I still missed some things.

    [​IMG]
     
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  5. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    The only game I'm waiting more than Elden Ring:

     
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  6. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    [​IMG]
     
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  7. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    ...RPG?
     
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  8. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    oooooooooooooooooooo Off-Peak Vol. 2 ?!

     
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  9. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    nice little article


    [​IMG]


    Small worlds like this offer us a slice of a place, just like the real slices that we spend our time in. Their totality is not beyond conception -- we have the capacity to really get to know them. They do not preclude the possibility of engaging with processes and forces beyond their bounds, showing us the impacts of those processes and forces at the ground level in a way that can often make them more readable. We are able to see what kind of community inhabits these places, what the people are like, and what relationships they have with each other and the environment you are exploring. Unlike the swathes of humanity that cross our paths in a GTA game, that those games and others tend to encourage us to view as worthless fodder for our amusement, every person matters when you are exploring a small world. You are more likely to be allowed the time and space to find out who they are, what they know, what they mean to others, what they did, what they are doing, what they want.
     
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  10. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    OK this is the RPG I want to play:

    Show Spoiler
    [​IMG]
     
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  11. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    The fourth game is on the way!

     
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