felipepepe
Codex's Heretic
History needs context. How many people today know WTF is an Amiga or an Atari II? Or when mouse, CD-ROM, DVDs, 3D graphics and all that became common?I know that you probably get that a lot pepe, but why did you spend all that time elaborating on console games and non-RPGs in a book called "The cRPG Player's Handbook"?
I always thought that was one of the biggest flaws in Matt Barton's RPG book - because he jumps all around the timeline, you have no sense of time, influence or context. I.e., in his "Golden Age" chapter he starts with Pool of Radiance (1988) and the Gold Box series, goes to Ultima VI (1990) & VII (1992), jumps to 16-bit JRPGs like Chrono Trigger (1995) and Super Mario RPG (1996) and only afterwards talk about Dungeon Master (1988). And he doesn't even gives you the dates, like I'm doing here!