Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Crysis: Modern Warfare multiplayer trailer

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
ortucis said:
Oh, OK. We should ask those PC Gaming Alliance retards to pay for PC demo. They'll save us..

Choose your player: PC Gaming Alliance

microsoft.gif
Microsoft, leader of the PC Gaming Alliance. They just stopped making PC versions of their games. How are they supporting PC gaming again? :retarded:
 

commie

The Last Marxist
Patron
Joined
May 12, 2010
Messages
1,865,250
Location
Where one can weep in peace
Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
AMD and Nvidia still get most of their money from the PC market(over 80% for Nvidia, I'd guess at least the same for AMD), and they have an interest in encouraging gamers to constantly upgrade their hardware so I don't know what the fuck they are doing accepting the constant release of not only few quality games, but mostly tired ports that a 5 year old PC can run! Don't they realise that with a vibrant, cutting edge PC game industry they'd have even more demand for their products?

I think that in the end AMD/Nvidia will start funding their own studios(more than just a lump sum for the right to have the Nvidia or AMD logo in the intro).

Remains to be seen whether that will increase the shovelware(though high spec shovelware) or whether it would make the games better.
 

Twinkle

Liturgist
Joined
Sep 14, 2009
Messages
1,426
Location
Lands of Entitlement
they have an interest in encouraging gamers to constantly upgrade their hardware so I don't know what the fuck they are doing accepting the constant release of not only few quality games, but mostly tired ports that a 5 year old PC can run

That's exactly what they do. They take a console game, designed to run on 5 yo hardware, pay to add some half-assed gimmicks like PissX or tessellation, then hype the result as the next coming. On the other hand, huge-ass monitors, stereoscopic and multi-monitor gaming are gaining ground, so some genuine demand still exists for the latest and greatest.

Poor AI compared to what? In any case, the AI was fine. They could hear you, they shot where they last saw you, they supressed, they alerted each other, and most importantly they didn't just feel like unfair aimbots like in some games.

The AI could have been one of the best in its class if Cryfagoots didn't brake it with CLOAK ENGAGED and silencers.
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,132
I haven't played a lot of games recently where it seemed the guns really packed a punch and were satisfying to use.

Probably the original FEAR was the closest.

Crysis was pretty disappointing in comparison to Far Cry, but I felt the expansion did offer a better single player game in the same setting.
 

CreamyBlood

Arcane
Joined
Feb 10, 2005
Messages
1,392
I finally upgraded my computer to play post 2004 games. And like commie said, there isn't much out there. I'm playing Crysis for the first time and am liking it. Yes, the forest/jungle graphics are immersive. I think the AI is okay too, they duck, go for cover, flank, etc. Not awesome but not bad.

I'm enjoying it overall. I'm thinking of getting the expansion if it's just as good or better.

I also recently completed Doom 3. Much was tedious but it was a good solid shooter if you blank out the windows, turn out the lights and drink a lot of beer.

As has been said, I'm starting to think that there hasn't been much released worth playing in the last five years for the FPS genre, or anything else for that matter. I guess I'm looking forward to DKS and Risen but am starting to wonder why I bothered upgrading my computer. Slim pickings out here it seems.
 

ortucis

Prophet
Joined
Apr 22, 2009
Messages
2,015
BTW of all those companies in the list, nVidia actually pays publishers to release demos for PC and improve tech for new API's out there.

Basically, if not for nVidia (and their "It's meant to be played" campaign) we would never have gotten even few DX10/11 related tech we have in some ports.
 

baronjohn

Cipher
Joined
Nov 8, 2008
Messages
2,383
Location
USA
DX10/11 are a joke.

The Crysis addon is okay. More linear and a fair bit harder too.
 

Tycn

Savant
Joined
Sep 11, 2009
Messages
1,852
Location
Prosper Land
Aliens. They didn't learn a thing from Far Cry.

The console demo is out, apparently. Any closet popamolers willing to come out and share their impressions?
 

CreamyBlood

Arcane
Joined
Feb 10, 2005
Messages
1,392
I've finished Crysis since my last post and it was okay, a good shooter.

The weird thing is that the last part was incredibly rushed and I didn't realize I was near the end. After the semi-open way of doing things for the majority of the game it came down to the alien experience, which was a corridor. Just as it was getting annoying (but beautiful, there was a lot of work put into it) we got back into the real world.

I don't mind cinematic cutscenes if you can hit 'esc' and I always watch them the first time through. In this game they were generally nicely balanced, a bit of break from the action, just enough to propel the story along.

The end seemed very forced though, from the aliens, to flying and finally in the ocean. I instinctivly lit a smoke and cracked a beer realizing at points that I had a bit of exposition to sit through, but not two or three beers worth, then "to'ing and fro'ing" below the decks trying to accomplish sequences designed to be done 'just so'.

It was really weird and jarring actually. Even at the end boss, which was as usual for me kind of frustrating, even with the repeated help of my 'buddies' telling me exactly how to do it and in what order I got burnt out.

It's amazing how you can take a good game and turn it into a QTE (I assume I'm using that term right) at the end and basically kill all game play. There are lot's of sci-fi movies out there, I want to play a game, not be told to sit down and watch the thirty minute ending.

I prefered the Trigens.

Despite all that, I suppose this is one of the last good shooters that we'll see for awhile, unless there's something that I've missed. I'd like to put my shiny new computer to use but am not sure what to pick when it comes to FPS's.

I liked this enough that I'll go check out Psycho's perspective. I thought I'd played this on 'normal' but I guess I was on 'difficult' the whole way through so more challenge is welcome, this wasn't that challenging.
 

ortucis

Prophet
Joined
Apr 22, 2009
Messages
2,015
baronjohn said:
DX10/11 are a joke.

Not really, no. The way they are implemented however, is. Unreal 3 has few DX11 features, like tesellation but too bad I don't have a DX11 hardware to use it during development. Still, in a year or so most PC developers will most likely end up using such features (hopefully).
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,874
Divinity: Original Sin
CreamyBlood said:
It was really weird and jarring actually. Even at the end boss, which was as usual for me kind of frustrating, even with the repeated help of my 'buddies' telling me exactly how to do it and in what order I got burnt out.
Fun fact: you can hit a bug that makes the end boss impossible to target (when you're supposed to target the extremeties or whatever), meaning you can never complete the game. Of course since the "buddies" keep telling you what to do I thought I was just being an idiot, until I reloaded from earlier. It made the already mediocre experience of the 2nd half of the game even more mediocre. And that fucking escort mission...

Expansion is pretty much more of the same, except more run and gun IIRC. Though the scottish guy you play (Havoc?) is much more fun than Nomad.
 

CreamyBlood

Arcane
Joined
Feb 10, 2005
Messages
1,392
I possibly ran into that bug and restarted because I didn't see the TAC gun in my arsenal. And again, they really railroaded it for the last part of the game, very strange after letting you be Rambo or or Mr. Stealth for the majority of it. It was rushed and cinematic. Too cinematic, luckily I had beers left at 4:30am and didn't care too much.

Despite that, I still thought it was a good shooter and very good looking, they deserve my money. I'll be getting Psycho (that's the characters perspective you get to play in the expansion, I believe).

I've said it before and I'll say it again, sometimes you want an in-depth RPG, sometimes you want some good solid killing. With challenge.

Since 2004 (I've played Orange Box and Doom3), am I missing anything? I was considering Dead Space but with third person, FOV of 70 and bad controls I'm not sure about it. Obviously if I can slog through Doom 3 I can handle anything but I still feel a little, how shall we say, stuck up? I even bought Dirt 2. I still have Enemy Territory Quake Wars (my rig can surely play it now without stuttering) Bioshock sucked, eventually. It's just a bummer.

I do have STALKER. The last system couldn't handle it but based on reactions here it sounds kind of flakey. All suggestions welcome.
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,874
Divinity: Original Sin
CreamyBlood said:
Despite that, I still thought it was a good shooter and very good looking, they deserve my money. I'll be getting Psycho (that's the characters perspective you get to play in the expansion, I believe).
Yeah that's him. Havoc was the guy in Renegade... got my series confused.

There was one particular mission I loved in Crysis, I think level 3. The one at night, where you have to cross the whole map to the extraction point. Managed to go through it without firing a single shot, by stealthing about and even rarely using the suit. It was TONS of fun. Then at the very end those annoying mini-bosses attack and you HAVE to kill them... it sums up Crysis pretty well: it's great when it's a stealth game, it sucks when you're forced to shoot. Unfortunately once you get into the alien ship that's it, it's all shooting from then on, with really terrible gimmicks like the escort mission and the last level on the ship.

I do have STALKER. The last system couldn't handle it but based on reactions here it sounds kind of flakey.
STALKER's a little (hah!) polarizing. Check out the various threads on it in GG, there have been quite a few just in the past months. It is generally accepted that CoP is the best overall but SoC has the best atmosphere, while CS is a bit broken and unfinished but is the most challenging in some ways. If you search for posts by DraQ on Call of Pripyat you'll come across an excellent mini-review of that game from sometime in 2009.
 

Raapys

Arcane
Joined
Jun 7, 2007
Messages
4,960
I really don't get how people can have so mixed opinions on the Stalker games. Bugs aside, all of which have been fixed by either patches or mods anyway, all three games are excellent and quite possibly the most enjoyable shooters out there, even more so when combined with a decent mod.

Dialog and mini-quests makes them less mindless than most of the other games, cash, merchants and weapon upgrades makes progress rewarding, there's an actual exploration element which can also be rewarding, firefights can be long and satisfying, there's a large arsenal of weapons and armor to choose from, atmosphere is superb, there's none of that next-gen dumbing down shit...Heck, you even have multiple endings depending on what you did in the game. I just don't get what's not to like about them, except the buggy state they're in when released.
 

Dele

Liturgist
Joined
May 22, 2009
Messages
268
Location
Finland
Doom 1 & 2 still beat hands down everything released so far when it comes to shooting anything not player controlled.

UT for multiplayer.
 

Raapys

Arcane
Joined
Jun 7, 2007
Messages
4,960
Ugh, never liked Painkiller much. Doom was okay I guess, had lots of fun with it in multiplayer too. What was it called that game where you could shoot people in the hands and they would lose their weapon, the foot and they would start limping around and such? Seem to remember it being p.cool at the time.

It had a sequel too, though I can't remember if it was actually any good. Think I had to drop it because of technical problems or something.
 

Dele

Liturgist
Joined
May 22, 2009
Messages
268
Location
Finland
Raapys said:
Ugh, never liked Painkiller much. Doom was okay I guess, had lots of fun with it in multiplayer too. What was it called that game where you could shoot people in the hands and they would lose their weapon, the foot and they would start limping around and such? Seem to remember it being p.cool at the time.

It had a sequel too, though I can't remember if it was actually any good. Think I had to drop it because of technical problems or something.

Soldier of fortune. I did enjoy the gore in that game and it's sequel.

Im hoping for postal 3 to bring back some of that old ultra-gory fps gaming.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom