Sigourn
uooh afficionado
- Joined
- Feb 6, 2016
- Messages
- 5,738
Should one be able to adjust random encounters in JRPGs?
Should one be able to toggle sexuality of companions, so that they are either straight, or gay, or whatever, instead of simply flocking to your character's crotch/vagina?
Should hint systems that make sense in game be disabled if the player thinks they make a game too easy?
Should difficulty options be a thing?
These are some questions that drove me to the following question: when does a developer stop making a thoughtful game and simply hand the reigns of their creation to the player?
Should one be able to toggle sexuality of companions, so that they are either straight, or gay, or whatever, instead of simply flocking to your character's crotch/vagina?
Should hint systems that make sense in game be disabled if the player thinks they make a game too easy?
Should difficulty options be a thing?
These are some questions that drove me to the following question: when does a developer stop making a thoughtful game and simply hand the reigns of their creation to the player?
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