Danikas
Arcane
- Joined
- Jun 15, 2017
- Messages
- 1,605
Its obvious that he meant themes of the world in that quote.So you're a bigger authority on the themes of Cyberpunk than the creator of the setting.
Its obvious that he meant themes of the world in that quote.So you're a bigger authority on the themes of Cyberpunk than the creator of the setting.
I may be not an authority but pretty much almost all the pen and paper fans thinks like that. Just check the forum of Cd projekt red.
Pondswith stopped to be reliable the moment that declared "I did not wanted give the cyberpunk license to make a game that is cyberpunk just in the title" and later being perfectly fine to Cyberpunk 2077 beings a FPS.
So you're a bigger authority on the themes of Cyberpunk than the creator of the setting.
'k
Pondswith stopped to be reliable the moment that declared "I did not wanted give the cyberpunk license to make a game that is cyberpunk just in the title" and later being perfectly fine to Cyberpunk 2077 beings a FPS.
So you're a bigger authority on the themes of Cyberpunk than the creator of the setting.
'k
Not to argue about Pondsmith authority, and he is free to say anything his consience allows him to, but he's neither first, nor the only creator to sell his child for a handful of bloody shekels.
Is retarded to expect some degree of continuity with the source material the game is based from how terrible of me! :D
pretty much. anyone who's expecting a deep RPG with complicated system that interact in lots of ways like say DnD games are deluded from the start.Huh, if the FPS gameplay is competent this could actually turn out to be fun.
(Big if though, not going to put much weight in a single puff piece like this. Presumably we’ll hear more presently...)
enemy level increase also exponentially increase their HP pool therefore endgame enemies will be pain in the ass damage sponges
well i really never played first person game with good melee combat. closest i played is dishonored but it isn't an RPG and HP bloat isn't really a problem. KC:D is very good but the melee combat is the core of the game. and yeah, i don't know how they will sustain 50+ hours campaign without the weapons being super repetitive with higher stat. i really hope the weapons will be upgrade focused instead of replace basis.Melee looks bad
Much like what we have today then.They imagined that computers would keep getting smaller and more powerful; personal electronics more personal and more powerful until eventually they merged with the humans they served; drugs would get stronger, more varied, and easier to obtain. They thought that Reagan's and Thatcher's utopia would quickly go dystopian as the rich would get unimaginably rich, the poor would fall off the train, and corporate power would eclipse and eventually take over governments and state power.
well i really never played first person game with good melee combat. closest i played is dishonored but it isn't an RPG and HP bloat isn't really a problem. KC:D is very good but the melee combat is the core of the game. and yeah, i don't know how they will sustain 50+ hours campaign without the weapons being super repetitive with higher stat. i really hope the weapons will be upgrade focused instead of replace basis.
Here:if the character is fully voiced and the player can choose his character race
Source"You don’t choose your gender anymore. You don’t choose, ‘I want to be a female or male character’ you now choose a body type. Because we want you to feel free to create any character you want," Jonkers explained.
"So you choose your body type and we have two voices, one that’s male sounding, one is female sounding. You can mix and match. You can just connect them any way you want. And then we have a lot of extra skin tones and tattoos and hairstyles. So we really want to give people the freedom to make their own character and play the way they want to play."
well i really never played first person game with good melee combat. closest i played is dishonored but it isn't an RPG and HP bloat isn't really a problem. KC:D is very good but the melee combat is the core of the game. and yeah, i don't know how they will sustain 50+ hours campaign without the weapons being super repetitive with higher stat. i really hope the weapons will be upgrade focused instead of replace basis.Melee looks bad
Dark Messiah had pretty good melee combat for an FPS, even with The Kick being your best killing move quite often.
Other than that Mordhau and Chivalry comes to mind.
Except those dystopian visions of the future from the 80s and 90s were quite badass and depicted social degeneration in a rather thuggish way - you know: gangstas, bitches, people who don't give a fuck etc. No one predicted that the world would turn into a huge advertising plant managed via Internet social media that would degenerate society in the most vapid and grotesque manner.Much like what we have today then.They imagined that computers would keep getting smaller and more powerful; personal electronics more personal and more powerful until eventually they merged with the humans they served; drugs would get stronger, more varied, and easier to obtain. They thought that Reagan's and Thatcher's utopia would quickly go dystopian as the rich would get unimaginably rich, the poor would fall off the train, and corporate power would eclipse and eventually take over governments and state power.
What's more important: having X amount of RPG mechanics so people can qualify it as an RPG... or having a game that's actually fun to play?