RK47
collides like two planets pulled by gravity
MetalCraze said:RK47 said:I prefer hacking to be done more during combat. Let's say your char / you have Tali as tech specialist. You can command her to hack the door to open it while you hold off the incoming waves of enemies.
How do you imagine playing two minigames at the same time?
Nothing like that at all. It's a simple: Tali, hack that console to deactivate the force field. While Shep and the other squad member cover her. Or, bringing Jacob along will allow him to place mines or detonation charges to blast open doors.
It's called options. It may have been cosmetic (blow up / hack safe) but at least it's not a retarded mini game. Or telling the biotics to sacrifice offense to put up a temporary force field that protect the whole squad from ranged fire would be nice. It changes their roles from just spamming the same attacks over and over. Especially krogans. They're not a damage sponge, they're goddamn scary when they charge. So why can't Shep command the krogan squad mate to charge?
Here's the basic idea:
Tech specialist: Hacking consoles, safes and disable security systems. EMP Grenades against synthetics.
Biotics specialist: Squad shielding, Mind Control, Slow organic movements.
Krogan: Charge command to knock those fuckers down like bowling pins or melee engagement specialist. Just give them a chain saw or something.