RK47
collides like two planets pulled by gravity
Game 1 - Blood River
Chaos vs Eldar
It's a tough matchup for Eldar in this map.
Not much time to set up defenses, but going 2 Guardian squads first seems unnecessary since bonesinger is one of the fastest workers to train in the game. Just 6 secs and they're out. Get that Aspect built up quicker for much-needed firepower.
Mines could be a good idea. But your fast LP2 is also the correct response. Unfortunately, Farseer is not the right answer to Raptors. It's downhill from there when Chaos successfully wiped out a guardian squad in 5 seconds and a worker in 3 seconds. They also denied Eldar their 2 strategic points.
Eldar tried to mount a comeback with mass reapers but there's too much cost expended from too little income. A Predator Tank rides in and it was over for the 3 Reaper squads.
Game 2 - Shrine of Excellion
Tau vs Space Marine
Map gives fast resources and really not much room to avoid engagements. Seems like an okay start for marines since the Tau went for the safer opening and masses Fire Warrior. A lack of general match up knowledge prevents Space Marines from winning any engagements early on. You must try to melee the Fire Warriors or disrupt them. Or else they'll out-shoot and outrange for free.
The high resource income nature of the map lets SM reach tier 2 at almost the same time. They went for Sacred Artifact > Grey Knights + Chaplain option. That's fine. But Tau has 3 fully reinforced Fire Warrior squad with Tier 2 optics upgrade and a pathfinder team. One mark and the Grey Knights wiped in 5 seconds. They couldn't even finish casting the psychic inquisition before dying.
So we have tier 1 marine squads (with no heavy weapons) + grey knights with force commander and chaplain trying to engage a tier 2 fire warriors + tau commander with missile pod + pathfinder + a barracuda.
That's too much to ask. 2-0 to Roxor.
Chaos vs Eldar
It's a tough matchup for Eldar in this map.
Not much time to set up defenses, but going 2 Guardian squads first seems unnecessary since bonesinger is one of the fastest workers to train in the game. Just 6 secs and they're out. Get that Aspect built up quicker for much-needed firepower.
Mines could be a good idea. But your fast LP2 is also the correct response. Unfortunately, Farseer is not the right answer to Raptors. It's downhill from there when Chaos successfully wiped out a guardian squad in 5 seconds and a worker in 3 seconds. They also denied Eldar their 2 strategic points.
Eldar tried to mount a comeback with mass reapers but there's too much cost expended from too little income. A Predator Tank rides in and it was over for the 3 Reaper squads.
Game 2 - Shrine of Excellion
Tau vs Space Marine
Map gives fast resources and really not much room to avoid engagements. Seems like an okay start for marines since the Tau went for the safer opening and masses Fire Warrior. A lack of general match up knowledge prevents Space Marines from winning any engagements early on. You must try to melee the Fire Warriors or disrupt them. Or else they'll out-shoot and outrange for free.
The high resource income nature of the map lets SM reach tier 2 at almost the same time. They went for Sacred Artifact > Grey Knights + Chaplain option. That's fine. But Tau has 3 fully reinforced Fire Warrior squad with Tier 2 optics upgrade and a pathfinder team. One mark and the Grey Knights wiped in 5 seconds. They couldn't even finish casting the psychic inquisition before dying.
So we have tier 1 marine squads (with no heavy weapons) + grey knights with force commander and chaplain trying to engage a tier 2 fire warriors + tau commander with missile pod + pathfinder + a barracuda.
That's too much to ask. 2-0 to Roxor.
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