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Interview Dead State Revealed

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denizsi said:
Blackadder said:
As a side note, that kitchen does look weird. For a serious establishment, it looks inapt and for a half-assed one, it looks overkill but either way, it's missing a lot of other things, judging from what I've seen of kitchens (that includes having owned a restaurant at some point). But the fast-food kitchen looks spot on.

This is your attempt to explain what is wrong with the kitchen? Let us see:

*It looks weird.

*It looks 'inapt' for a 'serious' establishment.

*It looks 'overkill' for a 'half assed' one.

*It is missing a lot of 'things'.

*(obligatory legitimacy comment regarding prior ownership of a restaurant).

*Fast food kitchen looks 'spot on'.

You didn't really say much in the end. Just some hazy, vague criticisms.

Not vague at all for those with functional brains.

Inapt for serious establishment = google image search 1: restaurant kitchen, 2: dish room. Try to spot the differences. In the screenshot are lots of wasted space, production line standard dish counters which are space inefficient (those things are usually designed per contract because every building and every joint have different specs).

Overkill for half-assed one = the kind of small-time place that doesn't aim or have the capacity to serve nearl enough people to ever need that much space for a kitchen/dish room which is a problem because more space = higher rents. The setup in that room is too spacious.

Either way it is missing a lot of things = again, look at restaurant kitchen pics and try to spot the differences. The real ones are full of things used to cook food and lots of other things hanging from somewhere higher up so the vertical space is utilized.

(obligatory legitimacy comment regarding prior ownership of a restaurant) = sorry, completely my fault that it's true. I should have been considerate and think of the butthurt populations on teh internets, especially considering how it doesn't really take first hand experience to be able to spot those things at all but I am gabby like that. Let me compansate the offense by offering you a room at our lowest rate in our hotel should you happen to come to Istanbul some day. In the meantime, I can fill you in on the details of hotel business. I must admit with shame, though: I've never owned or run a library. Such a shame. I hear there's big fish in that line of business. Now how about you actually think for a moment and decide whether the arguments are ok or not the next time?

*Fast food kitchen looks 'spot on' = well, does it not? Never been to a fast-food joint? In many of them, you can see into the kitchen right through the front counters and the layout is often almost exactly like that.

Now I feel dumb for having explained all this. Why were you making fun of me again?

See, this is where your fundamental problem lies; I wasn't making fun of you, I was asking you to actually put some real reasons behind your talk which you previously had not done.

The world is not against you. No need to cry like a baby if somebody asks you to explain something. But thank you for finally making the effort, even if you had to add in your 'angry teenager' remarks along the way.
 

treave

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Clockwork Knight said:
I actually think blood splatters should be avoided whenever possible, or they'll soon be filtered out by the player, ruining the intended feeling of tension. Walking through screens and screens of blood < Walking through normal ambients thenentering a place with blood everywhere, like a mall, stadium or somewhere else with high concentration of people and difficult to escape in an emergency.

The first thing that actually came to my mind upon reading this was the Butcher's room in the first Diablo.

Definitely effective. Mechanics sound good for. Now if Doublebear have a way to implement the importance of electricity and running water into this game without making it a chore, I'd wet myself.

So, anyway, this game's coming out Friday, isn't it?
 
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Not that I was trying to, but this thread's proven that all you need to troll the Codex and send many of its denizens into a froth is very, very little. Drog's alts have gotten it all wrong!

For not trying, you are a natural. Don't ever lapse and actually explain your opinions in any detail though, or you may fall off this high bar you have set yourself.

:salute:
 

tunguska

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ion flux said:
This is a really excellent comparison you've made here. Morrowind is a beautiful game that I've never been able to finish because the gameplay sucks. I don't give a crap about art direction if this ZRPG thing isn't fun to play. To me art direction is like icing. If the cake is made of cardboard, it's still a crappy cake. However, a good cake without icing is still pretty good. This is pretty obvious stuff but people still like their beautiful, cardboard cakes. :shrug:

I like the cake analogy. I'm a big fan of cake, and like most cRPGs these days, they are often very bad. Is the cake more important than the frosting? Yes. I too would eat cake without frosting, but would never eat frosting without cake. OTOH, neither would I ever buy a frosted style cake without, not only frosting, but excellent quality frosting. And frosting is actually much harder to do well than the cake itself. So I think the analogy works pretty well. What I would like to see from these indie devs is a cake that I would actually want to eat, and unfortunately that includes the more difficult to make frosting.

I think it really needs to be pointed out that just because someone *wants* something doesn't mean they expect it. I think anyone in this thread who claims that they wouldn't like to see graphics at the level of Crysis or Crysis 2 in Dead State and AoD are lying. A photo-realistic Dead State would be amazing. You may say that you don't care about the difference in graphics quality between Doom II and Crysis II, but I don't believe you. It reminds me of girls who say they don't care about looks. I never believe them without proof (an ugly boyfriend works well). Only a very, very tiny percentage of girls who say that really mean it. Same deal here.

I am very excited about both Dead State and AoD despite their old gen graphics, but that doesn't mean that criticisms about the graphics are not valid or shouldn't be voiced. There is no point in pretending that the graphics are going to be good by modern standards. Will they be excellent graphics by 1990 standards? Yes. Will they be excellent graphics by 2007 standards? Definitely not. Castle Wolfenstein and Crush Crumble and Chomp are two of my favorite games of all time (I didn't have a computer that could play the early cRPGs from that time). The difference between that level of graphics and Dead State is much, much greater than the difference between Dead State graphics and Crysis. And yet I still think it is something worth bitching about even though the devs are not in a position to do anything about it. It's not a deal breaker, but it definitely saddens me that they (or maybe "we") can't do better in 2010.

I do admit that I am a graphics whore. I am not ashamed of it in the slightest. CG is a field that has always interested me. And one of the things that has kept me living all these years is to watch the progress of graphics go from the level of Crush, Crumble, and Chomp to the level of Crysis. I find it kind of offensive when people claim that graphics don't matter. I'm sorry but they do matter. I can remember a time, before computer games even had graphics. And you know what? I strongly prefer the fancy graphics. Would you rather play a game like Super Star Trek where a spaceship is represented by an ASCII character like "+" or "*" (don't remember what it actually used)? Or would you prefer a photo-realistic, bump-mapped, zbrushed star ship Enterprise that looks slightly battered and creaky and real enough to step right onto? It's your choice, but I would prefer the latter. Now, why I prefer it gets into the whole "immersion" issue which is a whole other can of worms, and I believe a false enemy of the Codex. It's like that thread about 3d being the enemy. It isn't. Correlation is not causation.

BTW, when I mentioned the issue of being disappointed with the graphics I wasn't really expecting such a shit-storm about it. And I wasn't expecting the whole thread to turn into an argument about graphics. It was merely a comment. An observation. One that the devs should expect unless they want to spend the next 5 years working on cutting edge graphics. It wasn't intended to mean that the games were without value because they don't look like Crysis. It is pretty small on my long list of disappointments in the year 2010. No HAL 9000. The best we can do is megahal. No flying cars. No nuclear fusion. No Moonbase Alpha or Mars base station or interstellar spacecraft. No replicants that look like Sean Young (when she actually was young) or cities that look like the one from Blade Runner. We are now living in the future but it aint all it was cracked up to be. The lack of photo-realism in Dead State and AoD actually ranks pretty low on my list of disappointments. But that doesn't mean it isn't worth discussing the problem and trying to come up with solutions so that maybe at some point in the future indie games *can* have photo-realistic graphics. VD didn't just complain about the lack of real cRPGs. He went out and did something about it. And this discussion has motivated me to at least think about starting an open source game engine project and coding for it myself full time. There clearly is a need for one. After all where would these projects be without Torque 3D? Maybe they wouldn't "be" at all.

Again, these 2 games are pretty much the only ones I am really looking forward to at the moment. When I expressed my disappointment I didn't fully realize the difficulty of getting beyond Torque3d graphics. I have since been schooled on this issue (in both senses) however and agree that for practical purposes there really is nothing that they can do about the graphics. So I think discussing "art direction" is like rearranging the deck chairs on the Titanic. Compared to modern games, the game will still be ugly. There is nothing anyone can really do about that. That's something we just have to accept for now. Would you care about the art direction in Doom or Wolfenstein 3D? The very idea seems kind of laughable until you get beyond a certain level of graphics.
 
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tunguska said:
I think anyone in this thread who claims that they wouldn't like to see graphics at the level of Crysis or Crysis 2 in Dead State and AoD are lying. A photo-realistic Dead State would be amazing

Not really, no. For starters, brown grey & bloom isn't photo-realistic.

PCP296.feat3.crysis2-420-90.jpg


oh god I was a Skyway all along
 

latexmonkeys

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tunguska said:
I do admit that I am a graphics whore.

You could have left it at that - wall of text was unnecessary.


P.S. Admitting it is only the first step on the road to recovery I'm afraid. Now the real healing can begin.
 

latexmonkeys

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Lesifoere said:
I am woman hear me roar...

Seriously, just give it a rest.
Some excellent points have been made (by Blackadder in particular) and your response? "Hurr durr, codex is easy to troll, herp derp, butthurt etc..."
 

tunguska

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LatexMonkeys said:
You could have left it at that - wall of text was unnecessary.
Don't you mean "1 admt 1 grph whr"? Sorry. I can't do txt. I really am too old for it. You can't teach an old dog new tricks and all that. We can't all be 15 years old or whatever. Yeah. It's a generation gap thing. When my generation dies (dont' worry it won't be long) you can all communicate with each other as tersely as you wish. Maybe emoticon conversations will become the standard and using words will be frowned upon. But frankly I think a lot of you may just be slow readers and have trouble with reading comprehension. It really doesn't bode well for our future that so many young people these days can't read for shit. And you don't even try to write. In fact this whole "wall of text" thing makes actually expressing yourself at any length stigmatized. It should take you no more than 3 or 4 minutes to read through and understand my post and every point I made. Whether you agree with my points or not is another issue.

And they are called paragraphs, or if you are a really slow reader maybe mini-essays. We also used to call it discussion. When I used to participate on some old discussion newsgroups the length of my last post would be considered average or even short. I don't have any problem reading posts many times longer than that if the topic interests me. I don't know why it's such an issue for you guys. I doubt I will ever understand such things either. I wonder if it is just this sort of tendency that is responsible for the :decline: of cRPGs. Your generation is starting to not only play these games (what's weird is that the girls play them too), but make them as well. You really shouldn't mind taking 3 minutes to read a post. Hell quite a few posters here can't be bothered to post even a single word. They post a pic or an emoticon instead. You may think that walls of text are boring, but I think that replying with emoticons and pics are boring. Cue the rest of this thread being spammed with huge pics and emoticons. Being clever and being predictable are not the same thing, believe it or not. Do you consider this to be a long post? I bet you do. I bet there is also a clear correlation between the lengths of people's posts and their ages. The New Shit indeed.
 

tunguska

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Clockwork Knight said:
Not really, no. For starters, brown grey & bloom isn't photo-realistic.
Have you actually played the game? If you can name a single game with more photo-realistic graphics than Crysis I am all ears. If you mention a 720p console title I will laugh very hard. The bloom can be turned off and/or turned down. I play with DX9 on XP (with a hacked file to get "very high" settings) so a lot of the more annoying DX10 effects like DOF and motion blur are disabled by default. Crysis is *definitely* not one of those games that tries to hide a lack of detail or beauty with DOF and bloom. With all settings on very high it is the most beautiful computer game I have ever seen. Again, if there are more beautiful games on the PC (all console games look like shit) I would be very interested in hearing what they are. This isn't a dig. I am serious. I think the consensus on the intertubes is that, despite it being 3 years old, no game has yet dethroned Crysis when it comes to graphics. Leave it to the Germans. They were always clever. Admittedly Crysis does look like shit on any setting below "high" and it is really only "very high" that I find so impressive.

Of course there are no guarantees that Crysis 2 won't actually look worse than Crysis 1. That is possible because they are porting to consoles and a lot of idiots complained that Crysis was not "optimized" even though most of those shit heads had never written a line of code in their life and don't know a thing about optimization. If they did, they wouldn't complain about it before at least reading the code. No one optimizes their code anymore. Optimizing your code has been stigmatized with the strawman of "premature optimization". Hell, alot of times CS students are even taught in languages like Java. Haha. Not a lot of point in optimizing that. So what did Crytek do in response to these criticisms? In Warhead they removed a lot of the detail and called it "optimization". So it is possible that they may do the same thing with Crysis II. Graphics may not really get past the Crysis level until next gen consoles are released. And god knows when that will be.
 

latexmonkeys

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tunguska said:
I have no problem reading a wall of text -if said wall of text actually contains something other then the vapid meanderings of a self important twit. My point about the wall of text wasn't that "reading is teh hard", but that you're a graphics whore and therefore your opinions can be safely disregarded by the rest of us.

tunguska said:
I wonder if it is just this sort of tendency that is responsible for the :decline: of cRPGs.
As for your claims as to the decline of rpgs, I think you and other graphic whores like you are probably more responsible for that than those who value an economy of words.

By the way, don't make presumptions about my age. I'm probably older than you are. Which is not to say that I put a premium on age. I've had valued friendships with many people of all ages, younger and older. I hope you don't have children, because I'm sure relating in anyway to them is beyond your bitter nature.
 
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tunguska said:
get off my lawn

One way to tell when someone's lying about their age is when they mention it every two sentences ("boy, it sure is good to be over 18 and be able to enter the adult section of the video store, so I can get adult videos to watch on my own house, since I am an adult that can do adult things. Excuse me, mr. clerk, I am an adult man and I would like to rent this "I Crave the Taste of Rectum" adult video, please. Shame it's on DVD, in MY day we used cassetes and it WORKED. You won't need to see my ID because, as an adult yourself, you can see I'm clearly an adult.").

If you want to look old, then just act like a crotchety old fuck. Saying 'I AM VERY OLD AND IN MY DAY..." over and over doesn't cut it.

Btw, what I meant is nice graphics doesn't necessarily mean "photo-realistic". When I look out the window I don't see grey and bloom everywhere.
 

latexmonkeys

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Clockwork Knight said:
tunguska said:
get off my lawn

One way to tell when someone's lying about their age is when they mention it every two sentences ("boy, it sure is good to be over 18 and be able to enter the adult section of the video store, so I can get adult videos to watch on my own house, since I am an adult that can do adult things. Excuse me, mr. clerk, I am an adult man and I would like to rent this "I Crave the Taste of Rectum" adult video, please. Shame it's on DVD, in MY day we used cassetes and it WORKED. You won't need to see my ID because, as an adult yourself, you can see I'm clearly an adult.").

If you want to look old, then just act like a crotchety old fuck. Saying 'I AM VERY OLD AND IN MY DAY..." over and over doesn't cut it.

:lol: :D
 

tunguska

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latexmonkeys said:
I have no problem reading a wall of text -if said wall of text actually contains something other then the vapid meanderings of a self important twit.
It's interesting that you have the ability to know that my meanderings are vapid without actually reading them. Why don't you just admit that you consider all meanderings to be vapid. Also, what makes you say I am "self important"? Because I am willing to post more than a sentence to argue my points?

My point about the wall of text wasn't that "reading is teh hard", but that you're a graphics whore and therefore your opinions can be safely disregarded by the rest of us.

If that is what you really wanted to say you should have just said that. At least if your purpose had been communication. What does the quantity or quality of my text have to do with it? That only makes a difference if you have trouble with reading comprehension. You were trying to be clever, which never works when you are not.

As for your claims as to the decline of rpgs, I think you and other graphic whores like you are probably more responsible for that than those who value an economy of words.
So single sentence or even single word posts are what you are calling "an economy of words"? Sorry, but words are necessary to communicate. Fewer words is not necessarily better. Again, unless you are a slow reader with poor comprehension. Just look at the average length of posts even in this thread, which is a more intense one than most. Sorry, but that isn't what I call discussion. It is more about trying to seem cool and making snide remarks which is obviously your specialty. I realize that the Codex has never really been about deep discussion, although it has actually improved a lot IMO since I first came here, but I thought the point of this place was to actually discuss cRPGs. At least it is not all flamefests like it used to be. It is actually possible now to have a limited discussion (which is why I have started posting more), but not a deep one. Again, because there are too many people like you around.

By the way, don't make presumptions about my age. I'm probably older than you are.
Okay then. Put up or shut up. I'm 40. I will be 41 in a few months. If you really are my age or even older then I find the way that you write very strange. You write like someone in their teens or twenties. One of the new generation. And your complaints about walls of text correlates with phrases like "teh hard". Of course I have also started adopting some of the newer netspeak phrases. It's just the way kids talk now, and I actually kind of like some of them. I would guess that you are at most in your mid 20s. But if you are 24 or so I am guessing that English was not your favorite subject in school. Am I right?

As far as graphics whores being responsible for the decline I am sure that is at least partially true. But better graphics represent progress and that is never wrong. It is not my fault that developers have prioritized graphics over gameplay. If I were a developer I would try to make my games both beautiful and fun to play. It doesn't have to be a zero sum game. Although I admit that that is how things have played out historically for the most part. Better graphics are not the problem. The problem is greedy publishers without an ounce of integrity who just want to make a fast buck.
 
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latexmonkeys said:

So these are the "smileys" my granddaughter keeps talking about (I have a granddaughter because I am old, you see). Are they supposed to represent laughter? I'm no good with this tek-noh-loggikal stuff, I'm not from this generation. Couldn't you just write "ha ha ha"? God, ye kids and yer laziness. Why, when I was a young whippersnapper, we had to walk for 3 hours, uphills, to school, to find pencils if we wanted to write something, and we were happy with it.
 
In My Safe Space
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As a casual gamer, I like last-gen graphics, they tend to lower system requirements, which is great for me as because a thought of spending my hard-earned money on hardware makes me sick.

As for graphic whorism. There are two kinds of indie developers - those who deliver and those who don't. Indies that do super high-end 3D graphics tend to belong to the second category.

tunguska said:
Clockwork Knight said:
Not really, no. For starters, brown grey & bloom isn't photo-realistic.
Have you actually played the game? If you can name a single game with more photo-realistic graphics than Crysis I am all ears. If you mention a 720p console title I will laugh very hard. The bloom can be turned off and/or turned down. I play with DX9 on XP (with a hacked file to get "very high" settings) so a lot of the more annoying DX10 effects like DOF and motion blur are disabled by default. Crysis is *definitely* not one of those games that tries to hide a lack of detail or beauty with DOF and bloom. With all settings on very high it is the most beautiful computer game I have ever seen. Again, if there are more beautiful games on the PC (all console games look like shit) I would be very interested in hearing what they are. This isn't a dig. I am serious.
http://fc04.deviantart.net/fs44/f/2009/ ... lvanor.png

http://www.deviantart.com/download/1183 ... lvanor.png
 

tunguska

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@Clockwork Knight: I only mention my age because I am an analytical type of person and a lot of the posts here would make no sense at all if you were all in your 30s and 40s. I actually think the posters here are quite a bit older than they are in most gaming forums. That is why I post here and not there. Obviously games are going to attract a hell of a lot more kids than adults. I have definitely noticed a direct relationship between what seems to be the average age in a forum and the level of discussion possible. It's not that I have a problem with teenagers or twenty-somethings per se. I like intelligent, polite teenagers just fine (especially pretty female ones). It's just stupid and rude teenagers who are no fun at all. It's like trying to communicate with an alien species except that they don't actually want to communicate. They seem more like animals than people sometimes. I tried to participate at the Obsidian forum for instance, but it was just impossible. It was just so obvious that I was talking to a either a bunch of little kids or creatures indistinguishable from little kids. I think the internet has a lot to do with the new rudeness. I bet most of you would never be so rude in real life. In the real world it is socially stigmatized to be so asshole-ish, but not on the intertubes. I am also curious about a correlation with nationality. Obviously not everyone here is from the US. I would expect non-usians to be a bit easier to talk to. But I don't think rudeness or flamefests are the biggest Codexian flaw at the moment. It's the lack of any real discussion. You just don't want to really talk. Fight maybe. But not talk. Oh, and I *do* want you to get off my lawn.
 

latexmonkeys

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Clockwork Knight said:
tunguska said:
get off my lawn

One way to tell when someone's lying about their age is when they mention it every two sentences ...
This logic applies to other areas as well.
For example, intelligence:

tunguska said:
"You were trying to be clever, which never works when you are not".
"Again, unless you are a slow reader with poor comprehension".
"You write like someone in their teens or twenties. One of the new generation".
"I am guessing that English was not your favorite subject in school. Am I right"?

Wow, older and smarter.:smug:
My self-esteem has taken quite a blow today.
Gee whiz.

Although I must admit I do get a kick out of you sharing with us how clever you are! Please continue!
 

tunguska

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So how old are you latex? I really am curious now. You are acting like you are around 12.
 

tunguska

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Awor Szurkrarz said:
As a casual gamer, I like last-gen graphics, they tend to lower system requirements, which is great for me as because a thought of spending my hard-earned money on hardware makes me sick.

I can't think of anything I would rather spend my money on than computer equipment. What is a "casual gamer" exactly? Does that mean you don't like computer games very much or that you don't like to play them very often? If either is true I'm not sure why you have a post count of nearly 3000.

Also what is the point of the 2 pics you posted?
 
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tunguska said:
I only mention my age because I am an analytical type of person

Oh great, another aspie. We sure don't have enough of these already.

I think the internet has a lot to do with the new rudeness. I bet most of you would never be so rude in real life. In the real world it is socially stigmatized to be so asshole-ish, but not on the intertubes.

Before the internet, socially awkward people would be inside their rooms, with no one to talk to. Now, we can be exposed to all their spergin' glory, just like in this thread. Isn't that charming?
 

tunguska

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Flying Spaghetti Monster said:
Jesus christ, I'm not reading all of that shit you posted. Cliff notes, anyone?
Classic. If there are any sentient creatures reading this you should :facepalm:.
 

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