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Editorial Deus Ex Retrospective with Warren Spector at GameInformer

J1M

Arcane
Joined
May 14, 2008
Messages
14,739
He doesn't like focus group testing, but he is a big fan of getting people in to test his game and watch them play. Can someone translate this into english?

He likes getting info by watching the players play, but he doesn't want to hear them actually voice their opinions.
Sounds like a basic failure to understand what a focus test in the games industry is. He's doing the same thing everyone else is, but saying it in a way that makes him feel like a special rainbow.
 

EG

Nullified
Joined
Oct 12, 2011
Messages
4,264
All I heard is "people suck at communicating" and "it's easier just to see how stupid they are." What's so special about that?
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Actually, watching someone play is more informative - there will be things you notice this way that are crucial to player's enjoyment of the whole experience despite them stating they were horrible, and things player will think they liked, but actually game would work much better without.

If I was making, say, Amnesia, I wouldn't want to hear my playtesters talking to me about it, but I would need to see their reactions and playstyle developing in response to the game.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,431
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Agreed DraQ. Old Sierra Online used to do the same exact thing (viewing what playtesters did).
 

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