Paperclip said:
Zed said:
Diablo 3 does have some great visuals. Character design is pretty bad though.
Yeah I only like the male Witch Doctor, and maybe the Barbarian, as a character. The worst is the your-generic-shadowy-character-with-a-hood Demon Hunter who incidentally was announced last. Blizz must have run out of ideas by then.
I'll be playing a female Demon Hunter, and I don't give a DAMN!!! None of the other classes appealed to me at all, much less the implementation of the monk, which could have been more interesting.
Still, I pray for a game with a kensai/swordmaster/samurai class down the road, or perhaps one during an expansion, something with a little brainpower involved and east-asian martial arts finesse that doesn't seem contrived.
Seeing as this is Blizzard, generally we get good gameplay at the cost of originality, most of their ideas are a contrived RPG player's wet dream, so I don't suspect they'll have an amazingly creative take on kensai/samurai classes anyway, but my dream would be to see something along the lines of Avendar, where they can assume forms based on animals, basically like stances, except they require mana or fatigue per attack to maintain, and when they run out, you can't fight anymore or run away, or you just back off into normal stance and lose whatever "gifts" each stance gave your fighting, which could be anything from increased parrying to counterstrikes on every enemy blow, to fiery attacks and whirlwinds with each swing of your katana.
I hope monks get some skill that increases their run speed, or lets them walk on water or ice effectively, though this is just a crackpipe dream....
Tomes should still make a return. Increase a skill of your choice by one.
I can't recommend any of this to Blizzard because I don't remember my login ID for battle.net, and I refuse to install anything on the basis that I don't feel like doing it just to recommend some stupid idea to Blizzard on the tail-end of their announcement. So fuck them. Basically!!