BY THE WAY, to the dummies claiming that WC2 and Diablo 1 somehow had "minimalist writing," that's just not true. Every mission of Warcraft 2 was preceded by a massive block of text read by a single narrator. You don't remember because you clicked past it. Diablo 1 also had GIGANTIC, LONG monologues, if you ever bothered to talk to the people in town.
The point is not in the length of a character's dialog, but how the story is presented and how much exposition happens. In D1, there isn't some huge backstory to who you are and where you came from and why Diablo wants to take Tristram and which henchmen he employs and what he thinks of you and whether you both have a history and the tenous relation between the townspeople and shit.
Yeah, you're right. D1's townspeople had huge monologues. But these weren't about "let me tell you about the great war of heaven and hell". It was Farnham wailing half-drunk about his friends getting murdered in front of him, a peg-legged boy acting tough after meeting a scavenger, a barmaid on whateverthefuckyoudontevensellstuff, etc. These weren't there to fill out the plot of the game, but to enhance Tristram's dark atmosphere.
I mean seriously man, if you're comparing goddamn Farnham the Drunk, Gharbad the Weak or any of their dialogs to the crapalicious codex entries they substituted such things with in D3, then something's wrong with your head.
I don't know why you cherrypicked a flavour character and a random monster and their dialogues as representative of D1's dialogue. Here, I'll quote some of the absurdly long backstory monologues in D1...
Here's some of the endless babbling:
Griswold:
"Stay for a moment - I have a story you might find interesting. A caravan that was bound for the eastern kingdoms passed through here some time ago. It was supposedly carrying a piece of the heavens that had fallen to earth! The caravan was ambushed by cloaked riders just north of here along the roadway. I searched the wreckage for this sky rock, but it was nowhere to be found. If you should find it, I believe that I can fashion something useful from it."
"Greetings! It's always a pleasure to see one of my best customers! I know that you have been venturing deeper into the Labyrinth, and there is a story I was told that you may find worth the time to listen to... One of the men who returned from the Labyrinth told me about a mystic anvil that he came across during his escape. His description reminded me of legends I had heard in my youth about the burning Hellforge where powerful weapons of magic are crafted. The legend had it that deep within the Hellforge rested the Anvil of Fury! This Anvil contained within it the very essence of the demonic underworld... It is said that any weapon crafted upon the burning Anvil is imbued with great power. If this anvil is indeed the Anvil of Fury, I may be able to make you a weapon capable of defeating even the darkest lord of Hell! Find the Anvil for me, and I'll get to work!"
Both of these "advance the plot." Jesus, and you have to watch that shit scroll by a snail's pace, and all he's doing is giving you a quest.
Cain:
"The Gateway of Blood and the Halls of Fire are landmarks of mystic origin. Wherever this book you read from resides it is surely a place of great power. Legends speak of a pedestal that is carved from obsidian stone and has a pool of boiling blood atop its bone encrusted surface. There are also allusions to Stones of Blood that will open a door that guards an ancient treasure... The nature of this treasure is shrouded in speculation, my friend, but it is said that the ancient hero Arkaine placed the holy armor Valor in a secret vault. Arkaine was the first mortal to turn the tide of the Sin War and chase the legions of darkness back to the Burning Hells. Just before Arkaine died, his armor was hidden away in a secret vault. It is said that when this holy armor is again needed, a hero will arise to don Valor once more. Perhaps you are that hero..."
"I know of only one legend that speaks of such a warrior as you describe. His story is found within the ancient chronicles of the Sin War... Stained by a thousand years of war, blood and death, the Warlord of Blood stands upon a mountain of his tattered victims. His dark blade screams a black curse to the living; a tortured invitation to any who would stand before this Executioner of Hell. It is also written that although he was once a mortal who fought beside the Legion of Darkness during the Sin War, he lost his humanity to his insatiable hunger for blood."
"This does not bode well, for it confirms my darkest fears. While I did not allow myself to believe the ancient legends, I cannot deny them now. Perhaps the time has come to reveal who I am. My true name is Deckard Cain the Elder, and I am the last descendant of an ancient Brotherhood that was dedicated to safeguarding the secrets of a timeless evil. An evil that quite obviously has now been released. The Archbishop Lazarus, once King Leoric's most trusted advisor, led a party of simple townsfolk into the Labyrinth to find the King's missing son, Albrecht. Quite some time passed before they returned, and only a few of them escaped with their lives. Curse me for a fool! I should have suspected his veiled treachery then. It must have been Lazarus himself who kidnapped Albrecht and has since hidden him within the Labyrinth. I do not understand why the Archbishop turned to the darkness, or what his interest is in the child. unless he means to sacrifice him to his dark masters! That must be what he has planned! The survivors of his 'rescue party' say that Lazarus was last seen running into the deepest bowels of the labyrinth. You must hurry and save the prince from the sacrificial blade of this demented fiend!"
I can keep going as well. By the way, you claimed "in D1, there isn't some huge backstory to who you are and where you came from and why Diablo wants to take Tristram and which henchmen he employs and what he thinks of you and whether you both have a history and the tenous relation between the townspeople and shit," and that's just not true at all. I don't know if you played this game or what. It's true that there's no relationship between you and Diablo, but there's a lot about Diablo's henchmen and the "tenuous relation between the townspeople."