CraigCWB
Educated
- Joined
- Apr 17, 2010
- Messages
- 193
Now I'm conflicted. On the one hand I don't like it being made easier, but I'll certainly go for removing the need to level up. I hate it when jrpgs force you to do that and it's usually a deal-breaker for me.
It's really quite a lot easier, and the only way you could avoid leveling up is if you didn't do any of the optional quests. They seem to have attempted to compensate for the easy-mode gameplay by reducing the availability of charms and what-not but there are an unlimited number of ways players can powergame/exploit their way through, and most of them are easy to discover. And they still haven't fixed the oddball damage-stacking bugs. I would have liked this game a lot better if it wasn't so gimmicky. Way too many ways to maximize your exp, maximize your combat ability, maximize your loot. I suppose some people like that but I'd rather spend more time playing the game and less time gaming the system.
It's really quite a lot easier, and the only way you could avoid leveling up is if you didn't do any of the optional quests. They seem to have attempted to compensate for the easy-mode gameplay by reducing the availability of charms and what-not but there are an unlimited number of ways players can powergame/exploit their way through, and most of them are easy to discover. And they still haven't fixed the oddball damage-stacking bugs. I would have liked this game a lot better if it wasn't so gimmicky. Way too many ways to maximize your exp, maximize your combat ability, maximize your loot. I suppose some people like that but I'd rather spend more time playing the game and less time gaming the system.