jagged-jimmy
Prophet
Didn't even had the chance to back yet.
Wasn't this last year's RPG of the year?I backed it at the physical level, even though according to Codex the first one sucked.
The 500k funding goal kinda gave their low expectations away as well. I hope they don't lose the momentum.
What new projects?They didn't even need the kickstarter, is just that, marketing. At the end all of this money I am sure is going to be used for the new projects and studios rather than use it on Divinity 2.
I wasn't a huge fan of the original. I got past the first area, which had some nice parts, and got bored very quickly in the second area and stopped playing.
Then they announced the Enhanced Edition so I decided to wait for that.
Regardless, I've backed this. Why? Because it will be popular and it will get more people into RPGs.
More people getting into RPGs is good for the genre and fans of D:OS could move to games from Obsidian, inXile and Harebrained Schemes.
What new projects?
Given Swen's habit to overspend in order to make the game as polished as possible, as well as continuously working on games that are long released and won't bring much monies anymore, I highly doubt that the money won't be used for D:OS 2.They didn't even need the kickstarter, is just that, marketing. At the end all of this money I am sure is going to be used for the new projects and studios rather than use it on Divinity 2.
Think commie is referencing the actual physical box being a bit of a let down. It was very small and lacked any real "old school" vibe as far as the contents were concerned.Wasn't this last year's RPG of the year?
There's probably always going to be a smaller group of anti-fans who will talk about how much they hate any given thing.
Nice article! It seems a good thing that Larian goes bigger. That will produce more Jobs in game industry plus higher possibility for quality (turnbased) RPGs.
They didn't even need the kickstarter, is just that, marketing. At the end all of this money I am sure is going to be used for the new projects and studios rather than use it on Divinity 2.
Think commie is referencing the actual physical box being a bit of a let down. It was very small and lacked any real "old school" vibe as far as the contents were concerned.
PoE box is way too big and flimsy. DOS box is sturdy as real old skool boxes used to be. It would be perfect if it was just a bit bigger.
Sierra, Microprose and Interplay made the best ones consistently. EA and it's subsidiaries like Westwood also did them well until the end of the 90's.